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authorAntony Riakiotakis <kalast@gmail.com>2014-08-26 21:00:25 +0400
committerAntony Riakiotakis <kalast@gmail.com>2014-08-26 21:00:25 +0400
commitdb844959d18e21e8fbb6f1f3a425b757d0dcb05b (patch)
tree95ed6ec8437fa7fcc000d21b79503489ec8247a6 /source/blender/makesdna/DNA_material_types.h
parentfb3f32760d68134aadb7978922360857f0ecccb7 (diff)
Add operator that deletes a texture paint layer for blender internal.
Diffstat (limited to 'source/blender/makesdna/DNA_material_types.h')
-rw-r--r--source/blender/makesdna/DNA_material_types.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_material_types.h b/source/blender/makesdna/DNA_material_types.h
index ba617baa4e0..bd791c9c006 100644
--- a/source/blender/makesdna/DNA_material_types.h
+++ b/source/blender/makesdna/DNA_material_types.h
@@ -86,6 +86,7 @@ typedef struct GameSettings {
typedef struct TexPaintSlot {
struct Image *ima; /* image to be painted on */
char *uvname; /* customdata index for uv layer, MAX_NAME*/
+ struct MTex *mtex; /* hook for blender internal materials. Not terribily nice, but serves for usability now */
} TexPaintSlot;
typedef struct Material {