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author | William Reynish <william@reynish.com> | 2009-08-07 23:14:49 +0400 |
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committer | William Reynish <william@reynish.com> | 2009-08-07 23:14:49 +0400 |
commit | 0ce86b0a763e9669a15aa0c07242e6ab2aa8dacd (patch) | |
tree | 10a8e0f5aff75988cf1817ad9c6a2c67cf549e13 /source/blender/makesdna/DNA_material_types.h | |
parent | 70f011bbcea9aee222e43895fea503b26d3d566a (diff) |
Added material game physics options in RNA and layout.
Thanks to the new render API system these options don't clutter up the layout when you're not doing games.
Diffstat (limited to 'source/blender/makesdna/DNA_material_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_material_types.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_material_types.h b/source/blender/makesdna/DNA_material_types.h index 5b566a244b4..8428e750025 100644 --- a/source/blender/makesdna/DNA_material_types.h +++ b/source/blender/makesdna/DNA_material_types.h @@ -224,7 +224,7 @@ typedef struct Material { #define MA_SPEC_WARDISO 4 /* dynamode */ -#define MA_DRAW_DYNABUTS 1 +#define MA_DRAW_DYNABUTS 1 /* deprecated */ #define MA_FH_NOR 2 /* ramps */ |