diff options
author | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2012-09-23 22:50:56 +0400 |
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committer | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2012-09-23 22:50:56 +0400 |
commit | a42ba82f638e481d7fd3c3ed2ba05c331ef6717e (patch) | |
tree | 81a2b9221799707b49b74a5df8bb3ff964ba78bd /source/blender/makesdna/DNA_material_types.h | |
parent | 7afbdff1b6c348227e652e1c3071ab7ba7c91c44 (diff) | |
parent | a73dd3476e7d180d3320afc04d218ce22f2f3bfc (diff) |
Merged changes in the trunk up to revision 50829.
Conflicts resolved:
source/blender/blenloader/intern/readfile.c
source/blender/render/intern/source/convertblender.c
source/blender/render/intern/source/pipeline.c
Also addressed code inconsistency due to changes in the trunk revision 50628 (color
management with OCIO) and 50806 (UV project material). OCIO-related changes are marked
OCIO_TODO as in some other files modified in revision 50628.
Diffstat (limited to 'source/blender/makesdna/DNA_material_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_material_types.h | 14 |
1 files changed, 11 insertions, 3 deletions
diff --git a/source/blender/makesdna/DNA_material_types.h b/source/blender/makesdna/DNA_material_types.h index 1f185731e91..f3c527b6531 100644 --- a/source/blender/makesdna/DNA_material_types.h +++ b/source/blender/makesdna/DNA_material_types.h @@ -130,8 +130,11 @@ typedef struct Material { /* for buttons and render*/ char rgbsel, texact, pr_type, use_nodes; - short pr_back, pr_lamp, pr_texture, ml_flag; /* ml_flag is for disable base material */ + short pr_lamp, pr_texture, ml_flag; /* ml_flag is for disable base material */ + /* mapping */ + char mapflag, pad; + /* shaders */ short diff_shader, spec_shader; float roughness, refrac; @@ -140,6 +143,8 @@ typedef struct Material { float param[4]; /* size, smooth, size, smooth, for toonshader, 0 (fac) and 1 (fresnel) also for fresnel shader */ float rms; float darkness; + + /* runtime - OR'd from 'mtex' */ short texco, mapto; /* ramp colors */ @@ -173,7 +178,7 @@ typedef struct Material { short index; /* custom index for render passes */ short vcol_alpha; - short pad[3]; + short pad4[3]; ListBase gpumaterial; /* runtime */ } Material; @@ -274,6 +279,9 @@ typedef struct Material { #define MA_MODE_MASK 0x6fffffff /* all valid mode bits */ +/* mapflag */ +#define MA_MAPFLAG_UVPROJECT (1 << 0) + /* ray mirror fadeout */ #define MA_RAYMIR_FADETOSKY 0 #define MA_RAYMIR_FADETOMAT 1 @@ -340,7 +348,7 @@ typedef struct Material { #define TEXCO_OBJECT 32 #define TEXCO_LAVECTOR 64 #define TEXCO_VIEW 128 -#define TEXCO_STICKY 256 +#define TEXCO_STICKY_ 256 // DEPRECATED #define TEXCO_OSA 512 #define TEXCO_WINDOW 1024 #define NEED_UV 2048 |