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authorCampbell Barton <ideasman42@gmail.com>2007-09-22 21:54:13 +0400
committerCampbell Barton <ideasman42@gmail.com>2007-09-22 21:54:13 +0400
commitaee06ac0d0ebe22c6156808fcc4d87aca1fbea10 (patch)
tree444def3be57a5c2134cdff13060c47ccdc7ddb46 /source/blender/makesdna/DNA_mesh_types.h
parentd5b186ba6bac1e41a87aa4d9153a30a4091524f4 (diff)
added an active face for the mesh editmode and normal mesh - this is needed because the TFace flag was not always easy to access from editmode.
using the last selected face was almost good enough however when selecting verts and edges the last selected face would become inactive and the space image would flicker about too much. The active face is used for getting the space image at the moment and keeps scripts that use this flag working also. This has 2 commands to get and set, so the variable is not accessed directly. all "UV Calculate" scripts work now last commit crashed when in solid draw mode, it seems subsurf modifier is ignoring the displayMask since MTFACE is available. just made it do a null check for now. uvcalc_follow_active_coords.py - should be done inC and put in the snap menu.
Diffstat (limited to 'source/blender/makesdna/DNA_mesh_types.h')
-rw-r--r--source/blender/makesdna/DNA_mesh_types.h9
1 files changed, 8 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_mesh_types.h b/source/blender/makesdna/DNA_mesh_types.h
index 953c8176962..59f3a64ba5e 100644
--- a/source/blender/makesdna/DNA_mesh_types.h
+++ b/source/blender/makesdna/DNA_mesh_types.h
@@ -74,7 +74,14 @@ typedef struct Mesh {
struct CustomData vdata, edata, fdata;
- int totvert, totedge, totface, totselect, pad2;
+ int totvert, totedge, totface, totselect;
+
+ /* the last selected vertex/edge/face are used for the active face however
+ * this means the active face must always be selected, this is to keep track
+ * of the last selected face and is similar to the old active face flag where
+ * the face does not need to be selected, -1 is inactive */
+ int act_face;
+
int texflag;
/* texture space, copied as one block in editobject.c */