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authorAlexander Ewering <blender@instinctive.de>2003-11-19 19:21:37 +0300
committerAlexander Ewering <blender@instinctive.de>2003-11-19 19:21:37 +0300
commit79f753531e701b590c1534c17b4bbe79f4df38de (patch)
treefc09401e7e2075d0813ed3d69db5441ddbc719ea /source/blender/makesdna/DNA_mesh_types.h
parentffd7fc9005f016d6e13cbbbc33f912b741e854e9 (diff)
- Fixes hidden vertices for undo. They are now stored in mvert->flag and
thus also preserved over exiting/entering editmode (is this desirable?) Can be turned off easily ... - "Half-fixes" lost UV info problem with undo. I couldn't get it to crash or lose UV info anymore, but we now have a memory leak (me->tface). Ton, please check this!
Diffstat (limited to 'source/blender/makesdna/DNA_mesh_types.h')
-rw-r--r--source/blender/makesdna/DNA_mesh_types.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_mesh_types.h b/source/blender/makesdna/DNA_mesh_types.h
index ee00eecf151..b39ccb2fc54 100644
--- a/source/blender/makesdna/DNA_mesh_types.h
+++ b/source/blender/makesdna/DNA_mesh_types.h
@@ -224,6 +224,7 @@ typedef struct Mesh {
/* mvert->flag (1=select) */
#define ME_SPHERETEST 2
#define ME_SPHERETEMP 4
+#define ME_HIDE 16
#endif