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author | Campbell Barton <ideasman42@gmail.com> | 2012-07-01 02:49:33 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-07-01 02:49:33 +0400 |
commit | 8b865c01cd659006a721f4db3d6796d618c35d3c (patch) | |
tree | 96c49858e2b2fd36b5fa7c045d2fca966f1689a5 /source/blender/makesdna/DNA_meshdata_types.h | |
parent | 273f56ace03e1556df17b8a6e7e4343bf73726e5 (diff) |
style cleanup: comments
Diffstat (limited to 'source/blender/makesdna/DNA_meshdata_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_meshdata_types.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/makesdna/DNA_meshdata_types.h b/source/blender/makesdna/DNA_meshdata_types.h index 0bd83e73271..5806d9a3947 100644 --- a/source/blender/makesdna/DNA_meshdata_types.h +++ b/source/blender/makesdna/DNA_meshdata_types.h @@ -259,19 +259,19 @@ typedef struct GridPaintMask { typedef enum MVertSkinFlag { /* Marks a vertex as the edge-graph root, used for calculating - rotations for all connected edges (recursively.) Also used to - choose a root when generating an armature. */ + * rotations for all connected edges (recursively.) Also used to + * choose a root when generating an armature. */ MVERT_SKIN_ROOT = 1, /* Marks a branch vertex (vertex with more than two connected - edges) so that it's neighbors are directly hulled together, - rather than the default of generating intermediate frames. */ + * edges) so that it's neighbors are directly hulled together, + * rather than the default of generating intermediate frames. */ MVERT_SKIN_LOOSE = 2 } MVertSkinFlag; typedef struct MVertSkin { /* Radii of the skin, define how big the generated frames - are. Currently only the first two elements are used. */ + * are. Currently only the first two elements are used. */ float radius[3]; /* MVertSkinFlag */ |