Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorDaniel Dunbar <daniel@zuster.org>2005-08-18 15:31:20 +0400
committerDaniel Dunbar <daniel@zuster.org>2005-08-18 15:31:20 +0400
commit8c41c00ff7b67f885f67af835f1228f0ba42a455 (patch)
treead280f23e68ed054559e447e311c044d313f8da5 /source/blender/makesdna/DNA_meshdata_types.h
parentb774712d80c8901041282544c5dd6a9b3b0bbecf (diff)
- added DerivedMesh.drawUVEdges function & implementations
- removed DerivedMesh.drawLooseEdges and replaced with much more general drawEdgesFlag function that draws based edge flags. - switch DerivedMesh.drawFacesTex to give user control over which faces are drawn - added object_uvs_changed and object_tface_flags_changed functions to do object recalc flag flush/redraw queueing and added calls in appropriate places - added various edge flags to mark TFace information. This is used by the drawEdgesFlag routine and was the best way I could come up with to deal with drawing TFace information from modifier stack. Unfortunate side effects are (1) uses a lot of MEdge flags (although not needed in file so thats fine) and (2) requires recalculation of modifier stack on UV selection changes. #2 is disappointing but I could not find a better solution. - update UV mesh shadow drawing to use modifier result. At the moment just uses the final result but probably should be integrated with the editmode cage option. - convert draw_tfaces3D to use drawEdgesFlag routine which cleaned up the code quite a bit. - convert draw_tface_mesh to draw using result of modifier stack. Same comment about which result actually gets draw in FACESELECT mode as for UV editor shadow drawing applies. There is a still a bug in that selection is using the wrong mesh to draw.
Diffstat (limited to 'source/blender/makesdna/DNA_meshdata_types.h')
-rw-r--r--source/blender/makesdna/DNA_meshdata_types.h16
1 files changed, 11 insertions, 5 deletions
diff --git a/source/blender/makesdna/DNA_meshdata_types.h b/source/blender/makesdna/DNA_meshdata_types.h
index 83111e87aa9..76dc57cd70d 100644
--- a/source/blender/makesdna/DNA_meshdata_types.h
+++ b/source/blender/makesdna/DNA_meshdata_types.h
@@ -77,12 +77,18 @@ typedef struct MSticky {
#define ME_HIDE 16
/* medge->flag (1=SELECT)*/
-#define ME_EDGEDRAW 2
-#define ME_SEAM 4
-#define ME_FGON 8
+#define ME_EDGEDRAW (1<<1)
+#define ME_SEAM (1<<2)
+#define ME_FGON (1<<3)
// reserve 16 for ME_HIDE
-#define ME_EDGERENDER 32
-#define ME_LOOSEEDGE 64
+#define ME_EDGERENDER (1<<5)
+#define ME_EDGEMAPPED (1<<6)
+#define ME_LOOSEEDGE (1<<7)
+#define ME_EDGE_TFSEL (1<<8)
+#define ME_EDGE_TFACT (1<<9)
+#define ME_EDGE_TFVISIBLE (1<<10)
+#define ME_EDGE_TFACTFIRST (1<<11)
+#define ME_EDGE_TFACTLAST (1<<12)
/* puno = vertexnormal (mface) */
#define ME_FLIPV1 1