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author | Sybren A. Stüvel <sybren@stuvel.eu> | 2017-10-29 15:55:42 +0300 |
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committer | Sybren A. Stüvel <sybren@stuvel.eu> | 2017-10-29 16:36:10 +0300 |
commit | 0012d54a70ac1dcd83531a32d1fe3ab017034e4b (patch) | |
tree | d154aed0f4be4cdded2d8905621d734628df9493 /source/blender/makesdna/DNA_meta_types.h | |
parent | ab2d1f61a8e94650b8cb20a588b5c9ce27c13431 (diff) |
Alembic import: fixed mesh corruption when changing topology
When the mesh changed topology but kept the vertex count the same, it would
result in a corrupt mesh. By checking the face & loop counts too, this has
become less likely.
I've checked IPolyMeshSchema::isConstant(), but it returns true even when
we see that the mesh changed topology.
Diffstat (limited to 'source/blender/makesdna/DNA_meta_types.h')
0 files changed, 0 insertions, 0 deletions