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authorDaniel Genrich <daniel.genrich@gmx.net>2009-08-20 04:33:59 +0400
committerDaniel Genrich <daniel.genrich@gmx.net>2009-08-20 04:33:59 +0400
commit286c2ca80be4ae46dc220ada2fcc5bf636d5ff49 (patch)
tree91492852f1b0f8d6bc70d8b88113325e218e7f9d /source/blender/makesdna/DNA_modifier_types.h
parentc21627e31b0e82f28e35af51cec681897285ff78 (diff)
Smoke:
* cache for low res (deactivating high res for now) * new way of view3d rendering of smoke (no longer 3 axes) -using 3dtexture now (introduced into gpu/intern) * introducing LZO and LZMA libs into extern (makefiles missing for now) * reducing memory usage after simulating for the frame ended (freeing temporary buffers) * splitting smoke into 2 modifier for the cache-sake (it cannot handle more than 1 cache on the same modifier-index) * no color on gui anymore * fixing non-power-of-2 resolutions (hopefully) * fixing select-deselect of domain drawing bug * fixing drawobject.c coding style (making Ton happy) ;-) HINT #1: If scons doesn't work -> cmakefiles are up-to-date, couldn't test scons (but i tried to mantain them, too) CODERS HINT #1: we really need a way to disable adding all modifiers through "Add Modifiers" dropdown! WARNING #1: before applying this commit, deactivate your SMOKE DOMAIN in your old files and save them then. You can open them then savely after that. WARNING #2: File and cache format of smoke can be changed, this is not final!
Diffstat (limited to 'source/blender/makesdna/DNA_modifier_types.h')
-rw-r--r--source/blender/makesdna/DNA_modifier_types.h30
1 files changed, 29 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_modifier_types.h b/source/blender/makesdna/DNA_modifier_types.h
index 9d1707599b9..33499574012 100644
--- a/source/blender/makesdna/DNA_modifier_types.h
+++ b/source/blender/makesdna/DNA_modifier_types.h
@@ -42,6 +42,7 @@ typedef enum ModifierType {
eModifierType_Multires,
eModifierType_Surface,
eModifierType_Smoke,
+ eModifierType_SmokeHR,
NUM_MODIFIER_TYPES
} ModifierType;
@@ -252,9 +253,36 @@ typedef struct SmokeModifierData {
struct SmokeCollSettings *coll; /* collision objects */
float time;
int type; /* domain, inflow, outflow, ... */
- struct PointCache *point_cache; /* definition is in DNA_object_force.h */
} SmokeModifierData;
+
+/* noise */
+#define MOD_SMOKE_NOISEWAVE (1<<0)
+#define MOD_SMOKE_NOISEFFT (1<<1)
+#define MOD_SMOKE_NOISECURL (1<<2)
+
+/* flags */
+#define MOD_SMOKE_SHOWHIGHRES (1<<0) /* show high resolution */
+
+typedef struct SmokeHRModifierData {
+ ModifierData modifier;
+
+ struct WTURBULENCE *wt; // WTURBULENCE object, if active
+ struct PointCache *point_cache; /* definition is in DNA_object_force.h */
+ struct ListBase ptcaches;
+ struct GPUTexture *tex;
+ float *view3d; /* voxel data for display */
+ unsigned int v3dnum; /* number of frame in view3d buffer */
+ float time;
+ float strength;
+ int res[3];
+ int maxres;
+ short noise; /* noise type: wave, curl, anisotropic */
+ short pad;
+ int amplify;
+ int flags;
+} SmokeHRModifierData;
+
typedef struct DisplaceModifierData {
ModifierData modifier;