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authorMiika Hamalainen <blender@miikah.org>2011-07-08 15:03:37 +0400
committerMiika Hamalainen <blender@miikah.org>2011-07-08 15:03:37 +0400
commitf8f1cbd17f2b0c624d88ee7f7502e544472b4b6e (patch)
tree498fa319d91816109a7bd08f10ebfe7dc1c2c984 /source/blender/makesdna/DNA_modifier_types.h
parent901f24716b70e961a28fabc5820ced0983b025e0 (diff)
Dynamic Paint:
* Canvas and brush can be now enabled simultaneously. This way it's possible for two canvases to interact. * Added basic anti-aliasing support for vertex surfaces. * 3D-view color preview now works even when there's subsurf modifier after Dynamic Paint in modifier stack. * Added a new brush option to use proximity from object center. * Default surface frame range now use scene's start and end values. * Improved ray checks for volume brushes. * Added new "non-closed" option for volume brushes. This way it's possible to use planar meshes as "volume" brushes with predefined ray direction. * New carrot branch splash image by CGEffex. * Improved brush affection code. * Lots of smaller improvements. * Fixed: Weight paint didn't work with particles. * Fixed: Point cache didn't work for non-wave surfaces anymore since last commit.
Diffstat (limited to 'source/blender/makesdna/DNA_modifier_types.h')
-rw-r--r--source/blender/makesdna/DNA_modifier_types.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_modifier_types.h b/source/blender/makesdna/DNA_modifier_types.h
index 45a95afc3a1..02d158a3f3a 100644
--- a/source/blender/makesdna/DNA_modifier_types.h
+++ b/source/blender/makesdna/DNA_modifier_types.h
@@ -787,6 +787,7 @@ typedef enum {
eWarp_Falloff_Sphere = 7, /* PROP_SPHERE */
/* PROP_RANDOM not used */
} WarpModifierFalloff;
+
/* Dynamic paint modifier flags */
#define MOD_DYNAMICPAINT_TYPE_CANVAS (1 << 0)
#define MOD_DYNAMICPAINT_TYPE_BRUSH (1 << 1)
@@ -796,7 +797,7 @@ typedef struct DynamicPaintModifierData {
struct DynamicPaintCanvasSettings *canvas;
struct DynamicPaintBrushSettings *brush;
- int type; /* canvas / painter */
+ int type; /* ui display: canvas / brush */
int pad;
} DynamicPaintModifierData;
#endif