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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2012-03-08 23:52:58 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2012-03-08 23:52:58 +0400
commit9b8dae71a5e0f5cccb4031dbe5f07aae01744c82 (patch)
tree8a575ab4a9e6835eef2175209ee323df883fd0ac /source/blender/makesdna/DNA_node_types.h
parent0f3e1821eae40c7cebfcf199b58370971b57fa35 (diff)
Cycles: support for environment texture "Mirror Ball" projection mode, next to
existing "Equirectangular". This projection is useful to create light probes from a chrome ball placed in a real scene. It expects as input a photograph of the chrome ball, cropped so the ball just fits inside the image boundaries. Example setup with panorama camera and mixing two (poor quality) photographs from different viewpoints to avoid stretching and hide the photographer: http://www.pasteall.org/pic/28036
Diffstat (limited to 'source/blender/makesdna/DNA_node_types.h')
-rw-r--r--source/blender/makesdna/DNA_node_types.h6
1 files changed, 5 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h
index 0d309aad36c..dbb3f6bfc66 100644
--- a/source/blender/makesdna/DNA_node_types.h
+++ b/source/blender/makesdna/DNA_node_types.h
@@ -475,7 +475,7 @@ typedef struct NodeTexChecker {
typedef struct NodeTexEnvironment {
NodeTexBase base;
- int color_space, pad;
+ int color_space, projection;
} NodeTexEnvironment;
typedef struct NodeTexGradient {
@@ -585,6 +585,10 @@ typedef struct TexNodeOutput {
#define SHD_COLORSPACE_NONE 0
#define SHD_COLORSPACE_COLOR 1
+/* environment texture */
+#define SHD_PROJ_EQUIRECTANGULAR 0
+#define SHD_PROJ_MIRROR_BALL 1
+
/* blur node */
#define CMP_NODE_BLUR_ASPECT_NONE 0
#define CMP_NODE_BLUR_ASPECT_Y 1