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author | Campbell Barton <ideasman42@gmail.com> | 2012-07-24 16:35:41 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-07-24 16:35:41 +0400 |
commit | c67e910df6f3608ee01a1f3bb757b922e9c51b41 (patch) | |
tree | 6641648794b141c3c61b184ed9596f6b822f786a /source/blender/makesdna/DNA_node_types.h | |
parent | dee1d86e65a47f72a8198cc233816843f98d5429 (diff) |
fix/workaround for glitch with node editing active texture bug - where a node texture in a group could get `stuck` and the buttons UI wouldnt update to other active nodes.
Files saved with this error will still give problems, toggling group edit will fix.
Diffstat (limited to 'source/blender/makesdna/DNA_node_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_node_types.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h index a7f854f603c..58579ba3f4c 100644 --- a/source/blender/makesdna/DNA_node_types.h +++ b/source/blender/makesdna/DNA_node_types.h @@ -211,6 +211,11 @@ typedef struct bNode { /* automatic flag for nodes included in transforms */ #define NODE_TRANSFORM (1<<13) /* node is active texture */ + + /* note: take care with this flag since its possible it gets + * `stuck` inside/outside the active group - which makes buttons + * window texture not update, we try to avoid it by clearing the + * flag when toggling group editing - Campbell */ #define NODE_ACTIVE_TEXTURE (1<<14) /* use a custom color for the node */ #define NODE_CUSTOM_COLOR (1<<15) |