diff options
author | Jacques Lucke <jacques@blender.org> | 2021-02-05 18:20:14 +0300 |
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committer | Jacques Lucke <jacques@blender.org> | 2021-02-05 18:20:14 +0300 |
commit | 16abe9343a5e01426e85e4bb9d0e95c3217e35ea (patch) | |
tree | 2dc86e6324a2f8bdf12403d1bdf7d2b39a3129d0 /source/blender/makesdna/DNA_node_types.h | |
parent | 46e0efb462cb92e9ade39588b51391820491aed8 (diff) |
Geometry Nodes: add Volume to Mesh node
This node takes a volume and generates a mesh on it's "surface".
The surface is defined by a threshold value.
Currently, the node only works on volumes generated by the
Points to Volume node. This limitation will be resolved soonish.
Ref T84605.
Differential Revision: https://developer.blender.org/D10243
Diffstat (limited to 'source/blender/makesdna/DNA_node_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_node_types.h | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h index 73b6a1b66c6..e8748e28776 100644 --- a/source/blender/makesdna/DNA_node_types.h +++ b/source/blender/makesdna/DNA_node_types.h @@ -1209,6 +1209,13 @@ typedef struct NodeGeometryAttributeProximity { char _pad[7]; } NodeGeometryAttributeProximity; +typedef struct NodeGeometryVolumeToMesh { + /* VolumeToMeshResolutionMode */ + uint8_t resolution_mode; + + char _pad[7]; +} NodeGeometryVolumeToMesh; + /* script node mode */ #define NODE_SCRIPT_INTERNAL 0 #define NODE_SCRIPT_EXTERNAL 1 |