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authorBartosz Moniewski <monio>2020-02-17 14:31:38 +0300
committerBrecht Van Lommel <brecht@blender.org>2020-02-17 15:24:07 +0300
commit67d12bb5192d04a596e216f63cff2875fdd8cfbf (patch)
treec4d866f343ec9b87f713ebd004a8f343ab6f5307 /source/blender/makesdna/DNA_node_types.h
parentae9bbb4d0360aea694b46ee698d24dbc1476ebf3 (diff)
Shading: add direction modes and phase offset to wave texture node
* Direction mode X, Y and Z to align with axes rather than diagonal or spherical as previously. X is the new default, existing files will use diagonal or spherical for compatibility. * Phase offset to offset the wave along its direction, for purposes like animation and distortion. https://developer.blender.org/D6382
Diffstat (limited to 'source/blender/makesdna/DNA_node_types.h')
-rw-r--r--source/blender/makesdna/DNA_node_types.h23
1 files changed, 21 insertions, 2 deletions
diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h
index b7bb267db11..a8f33072915 100644
--- a/source/blender/makesdna/DNA_node_types.h
+++ b/source/blender/makesdna/DNA_node_types.h
@@ -896,6 +896,8 @@ typedef struct NodeTexMusgrave {
typedef struct NodeTexWave {
NodeTexBase base;
int wave_type;
+ int bands_direction;
+ int rings_direction;
int wave_profile;
} NodeTexWave;
@@ -1139,8 +1141,25 @@ enum {
#define SHD_WAVE_BANDS 0
#define SHD_WAVE_RINGS 1
-#define SHD_WAVE_PROFILE_SIN 0
-#define SHD_WAVE_PROFILE_SAW 1
+enum {
+ SHD_WAVE_BANDS_DIRECTION_X = 0,
+ SHD_WAVE_BANDS_DIRECTION_Y = 1,
+ SHD_WAVE_BANDS_DIRECTION_Z = 2,
+ SHD_WAVE_BANDS_DIRECTION_DIAGONAL = 3,
+};
+
+enum {
+ SHD_WAVE_RINGS_DIRECTION_X = 0,
+ SHD_WAVE_RINGS_DIRECTION_Y = 1,
+ SHD_WAVE_RINGS_DIRECTION_Z = 2,
+ SHD_WAVE_RINGS_DIRECTION_SPHERICAL = 3,
+};
+
+enum {
+ SHD_WAVE_PROFILE_SIN = 0,
+ SHD_WAVE_PROFILE_SAW = 1,
+ SHD_WAVE_PROFILE_TRI = 2,
+};
/* sky texture */
#define SHD_SKY_OLD 0