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authorHabib Gahbiche <zazizizou>2021-03-29 08:44:27 +0300
committerJeroen Bakker <jeroen@blender.org>2021-03-29 08:56:58 +0300
commit805d9478109e76ca221f202ff152bae685f77ff4 (patch)
tree61b5b35de39fcdae1f31da98be39155f6d215386 /source/blender/makesdna/DNA_node_types.h
parent6af4163a3f190ed8b33a622ac038d9df88757a20 (diff)
Compositor: Add Anti-Aliasing node
This is an implementation of Enhanced Subpixel Morphological Antialiasing (SMAA) The algorithm was proposed by: Jorge Jimenez, Jose I. Echevarria, Tiago Sousa, Diego Gutierrez This node provides only SMAA 1x mode, so the operation will be done with no spatial multisampling nor temporal supersampling. See Patch for comparisons. The existing AA operation seems to be used only for binary images by some other nodes. Using SMAA for binary images needs no important parameter such as "threshold", so we perhaps can switch the operation to SMAA, though that changes existing behavior. Notes: 1. The program code assumes the screen coordinates are DirectX style that the vertical direction is upside-down, so "top" and "bottom" actually represent bottom and top, respectively. Thanks for Habib Gahbiche (zazizizou) to polish and finalize this patch. Reviewed By: jbakker Differential Revision: https://developer.blender.org/D2411
Diffstat (limited to 'source/blender/makesdna/DNA_node_types.h')
-rw-r--r--source/blender/makesdna/DNA_node_types.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h
index 1b7d1aaee9d..7b4788737f8 100644
--- a/source/blender/makesdna/DNA_node_types.h
+++ b/source/blender/makesdna/DNA_node_types.h
@@ -715,6 +715,12 @@ typedef struct NodeBilateralBlurData {
char _pad[2];
} NodeBilateralBlurData;
+typedef struct NodeAntiAliasingData {
+ float threshold;
+ float contrast_limit;
+ float corner_rounding;
+} NodeAntiAliasingData;
+
/* NOTE: Only for do-version code. */
typedef struct NodeHueSat {
float hue, sat, val;