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authorAlexander Gavrilov <angavrilov@gmail.com>2019-08-22 15:40:10 +0300
committerAlexander Gavrilov <angavrilov@gmail.com>2019-08-22 15:46:37 +0300
commit8f578150eaf494a03bed7389046e44f2bdf7d748 (patch)
tree5370042609d04907eff0a154e8a4b6ae858af182 /source/blender/makesdna/DNA_node_types.h
parent443586f34d3a0730c67b5d8787e519bec2af3656 (diff)
Fix T68971: Copy As New Driver from Material node creates a bad reference.
NodeTree structures of materials and some other data blocks are effectively node group data block objects that are contained inside the parent block. Thus, direct references to them are only valid while blender is running, and are lost on save. Fix Copy As New Driver to create a reference that goes through the owner data block, by adding a new runtime field to bNodeTree.
Diffstat (limited to 'source/blender/makesdna/DNA_node_types.h')
-rw-r--r--source/blender/makesdna/DNA_node_types.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h
index af66add01f3..d953237d129 100644
--- a/source/blender/makesdna/DNA_node_types.h
+++ b/source/blender/makesdna/DNA_node_types.h
@@ -477,6 +477,9 @@ typedef struct bNodeTree {
*/
struct bNodeTreeExec *execdata;
+ /** Data block that owns this tree (Material, etc). Not saved. */
+ struct ID *owner;
+
/* callbacks */
void (*progress)(void *, float progress);
/** \warning may be called by different threads */