diff options
author | Matt Ebb <matt@mke3.net> | 2010-05-27 12:22:16 +0400 |
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committer | Matt Ebb <matt@mke3.net> | 2010-05-27 12:22:16 +0400 |
commit | 6e92ddf8b37dbfae733a9738a20777917610b4a0 (patch) | |
tree | 4f92654d234a24a85918f5ec37ad1a9e4d819e63 /source/blender/makesdna/DNA_node_types.h | |
parent | ec70356424d687cb1cdb8cb80095a5593937e03a (diff) |
Progress indicators for threaded jobs
Now, rather than the bit-too-alarming stop sign, threaded wmJobs
display a progress indicator in the header. This is an optional feature
for each job type and still uses the same hardcoded ui template
(could use further work here...).
Currently implemented for:
Render - parts completed, then nodes comped
Compositor - nodes comped
Fluid Sim - frames simulated
Texture Bake - faces baked
Example: http://mke3.net/blender/devel/2.5/progress.mov
Diffstat (limited to 'source/blender/makesdna/DNA_node_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_node_types.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h index c587b2106ff..9cbd304a86d 100644 --- a/source/blender/makesdna/DNA_node_types.h +++ b/source/blender/makesdna/DNA_node_types.h @@ -186,10 +186,10 @@ typedef struct bNodeTree { int pad2[2]; /* callbacks */ - void (*timecursor)(void *, int nr); + void (*progress)(void *, float progress); void (*stats_draw)(void *, char *str); int (*test_break)(void *); - void *tbh, *tch, *sdh; + void *tbh, *prh, *sdh; } bNodeTree; |