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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2007-01-14 18:19:27 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2007-01-14 18:19:27 +0300
commit878d9f9c68901e934581232d3d53f927032e3c32 (patch)
tree528a6301ecce0e482b6d6d280b3a45767ed414b1 /source/blender/makesdna/DNA_node_types.h
parentd4f4bf85bee2d9efb60e2e343d5415d09b3b1aa1 (diff)
Fix for bug #5680:
Vertex color node worked only if VCol Paint/Light was enabled. Fixed that, and removed the vertex color node making it part of the geometry node instead. Also, preview.blend had black vertex colors for the sphere, so set them to white like the other primitives.
Diffstat (limited to 'source/blender/makesdna/DNA_node_types.h')
-rw-r--r--source/blender/makesdna/DNA_node_types.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h
index 905767d9f66..27765b2ff34 100644
--- a/source/blender/makesdna/DNA_node_types.h
+++ b/source/blender/makesdna/DNA_node_types.h
@@ -215,6 +215,7 @@ typedef struct NodeChroma {
typedef struct NodeGeometry {
char uvname[32];
+ char colname[32];
} NodeGeometry;
typedef struct NodeVertexCol {