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authorSergey Sharybin <sergey.vfx@gmail.com>2016-02-04 01:34:49 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2016-02-04 11:27:23 +0300
commitad26407b525c15595694aab49c0a7f1669886fc8 (patch)
treeba84c2ebf809aa8b1344c9959b2676a9a3fe012f /source/blender/makesdna/DNA_node_types.h
parentd8a998ce71f5dafa1f5681158bad8225ca289408 (diff)
Cycles: Implement approximate reflectance profiles
Using this paper: http://graphics.pixar.com/library/ApproxBSSRDF/paper.pdf This model gives less blurry results than the Cubic and Gaussian we had implemented: - Cubic: https://developer.blender.org/F279670 - Burley: https://developer.blender.org/F279671 The model is called "Christensen-Burley" in the interface, which actually should be read as "Physically based" or "Realistic". Reviewers: juicyfruit, dingto, lukasstockner97, brecht Reviewed By: brecht, dingto Subscribers: robocyte Differential Revision: https://developer.blender.org/D1759
Diffstat (limited to 'source/blender/makesdna/DNA_node_types.h')
-rw-r--r--source/blender/makesdna/DNA_node_types.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h
index 3b35320c803..cf5d2dfc815 100644
--- a/source/blender/makesdna/DNA_node_types.h
+++ b/source/blender/makesdna/DNA_node_types.h
@@ -1057,6 +1057,7 @@ enum {
#endif
SHD_SUBSURFACE_CUBIC = 1,
SHD_SUBSURFACE_GAUSSIAN = 2,
+ SHD_SUBSURFACE_BURLEY = 3,
};
/* blur node */