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authorLukas Stockner <lukas.stockner@freenet.de>2015-10-08 04:31:15 +0300
committerLukas Stockner <lukas.stockner@freenet.de>2015-10-08 16:45:45 +0300
commite3abcd6723afe24eabf2a332112e4c7a74cceae3 (patch)
tree45fcb529a4e88011f7a380620293ac8df98f9e3e /source/blender/makesdna/DNA_node_types.h
parent3ab5075cf9f0d3ab466e97691bfe6d84c2dffb80 (diff)
Cycles: Add an interpolation option to environment textures
This commit exposes the interpolation parameter for environment textures (requested by DolpheenDream on IRC), just as it already is for image textures. Reviewers: sergey Differential Revision: https://developer.blender.org/D1544
Diffstat (limited to 'source/blender/makesdna/DNA_node_types.h')
-rw-r--r--source/blender/makesdna/DNA_node_types.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h
index 32f766ecae5..1176ce1c9e6 100644
--- a/source/blender/makesdna/DNA_node_types.h
+++ b/source/blender/makesdna/DNA_node_types.h
@@ -748,6 +748,8 @@ typedef struct NodeTexEnvironment {
ImageUser iuser;
int color_space;
int projection;
+ int interpolation;
+ int pad;
} NodeTexEnvironment;
typedef struct NodeTexGradient {