Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorKévin Dietrich <kevin.dietrich@mailoo.org>2015-08-03 00:46:38 +0300
committerKévin Dietrich <kevin.dietrich@mailoo.org>2015-08-03 00:46:38 +0300
commit00857bec5299a0b3243779616b79581e8d6e13a2 (patch)
tree955a7e5cbbcc2de5796232ae297412e9518cc780 /source/blender/makesdna/DNA_node_types.h
parente896f4e77d1369b8eb6df62ff214686cb897fdf4 (diff)
Fix T45649: Adding Point Density Texture to World Color Crashes Blender.
Crash was caused by missing field in NodeShaderTexPointDensity. Committed with @dingto blessings.
Diffstat (limited to 'source/blender/makesdna/DNA_node_types.h')
-rw-r--r--source/blender/makesdna/DNA_node_types.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h
index 17b0dbca51c..32f766ecae5 100644
--- a/source/blender/makesdna/DNA_node_types.h
+++ b/source/blender/makesdna/DNA_node_types.h
@@ -795,6 +795,7 @@ typedef struct NodeShaderVectTransform {
} NodeShaderVectTransform;
typedef struct NodeShaderTexPointDensity {
+ NodeTexBase base;
short point_source, pad;
int particle_system;
float radius;