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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2009-07-02 23:41:31 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2009-07-02 23:41:31 +0400
commit093ff8202ced6391a2ef657abe42615672146954 (patch)
tree8b65da58becc4ac56bf81ae7d3adab7c86730d15 /source/blender/makesdna/DNA_object_fluidsim.h
parent5a0896e1a3c7f17abd37e3d818585fde8e80ff6d (diff)
2.5: Physics Buttons
All kinds of changes to get it ready for UI layouts. This means RNA and operators should be working correct, but most buttons are still not actually there yet. * Added near empty soft body, fluid, field and collision panels, tweaks to cloth panels. * Fluid bake works, but without escape or showing any progress. * Fluid/Softbody/Cloth/Collision can now be both added as modifiers or in the physics panels. * Missing: fields & soft body for particles. * Missing: proper updating softbodies, guess this code still needs updates after pointcache refactor?
Diffstat (limited to 'source/blender/makesdna/DNA_object_fluidsim.h')
-rw-r--r--source/blender/makesdna/DNA_object_fluidsim.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/makesdna/DNA_object_fluidsim.h b/source/blender/makesdna/DNA_object_fluidsim.h
index 66c5baab84b..09288b24c20 100644
--- a/source/blender/makesdna/DNA_object_fluidsim.h
+++ b/source/blender/makesdna/DNA_object_fluidsim.h
@@ -135,12 +135,12 @@ typedef struct FluidsimSettings {
/* ob->fluidsimSettings defines */
#define OB_FLUIDSIM_ENABLE 1
#define OB_FLUIDSIM_DOMAIN 2
-#define OB_FLUIDSIM_FLUID 4
+#define OB_FLUIDSIM_FLUID 4
#define OB_FLUIDSIM_OBSTACLE 8
-#define OB_FLUIDSIM_INFLOW 16
-#define OB_FLUIDSIM_OUTFLOW 32
-#define OB_FLUIDSIM_PARTICLE 64
-#define OB_FLUIDSIM_CONTROL 128
+#define OB_FLUIDSIM_INFLOW 16
+#define OB_FLUIDSIM_OUTFLOW 32
+#define OB_FLUIDSIM_PARTICLE 64
+#define OB_FLUIDSIM_CONTROL 128
#define OB_TYPEFLAG_START 7
#define OB_FSGEO_THIN (1<<(OB_TYPEFLAG_START+1))