diff options
author | Daniel Genrich <daniel.genrich@gmx.net> | 2012-01-23 05:35:14 +0400 |
---|---|---|
committer | Daniel Genrich <daniel.genrich@gmx.net> | 2012-01-23 05:35:14 +0400 |
commit | 37e128504257db0c37e31f26a626b2f92b2d10db (patch) | |
tree | 222568955cc69f16799ed2207d5e3976015b756a /source/blender/makesdna/DNA_object_force.h | |
parent | 62963525ced6a6a286d44eac9cca952aead2ac3f (diff) |
Cloth: Add "velocity damping" to damping options. This will help with the "cloth wobbling" problem which accurs quite often when having animated characters with cloth.
Diffstat (limited to 'source/blender/makesdna/DNA_object_force.h')
-rw-r--r-- | source/blender/makesdna/DNA_object_force.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_object_force.h b/source/blender/makesdna/DNA_object_force.h index 1707c0d3929..70aeaaacd44 100644 --- a/source/blender/makesdna/DNA_object_force.h +++ b/source/blender/makesdna/DNA_object_force.h @@ -186,6 +186,8 @@ typedef struct PointCache { int endframe; /* simulation end frame */ int editframe; /* frame being edited (runtime only) */ int last_exact; /* last exact frame that's cached */ + int last_valid; /* used for editing cache - what is the last baked frame */ + int pad; /* for external cache files */ int totpoint; /* number of cached points */ |