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author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2008-11-13 00:16:53 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2008-11-13 00:16:53 +0300 |
commit | bdfe7d89e2f1292644577972c716931b4ce3c6c3 (patch) | |
tree | d00eb50b749cb001e2b08272c91791e66740b05d /source/blender/makesdna/DNA_object_force.h | |
parent | 78a1c27c4a6abe0ed31ca93ad21910f3df04da56 (diff) | |
parent | 7e4db234cee71ead34ee81a12e27da4bd548eb4b (diff) |
Merge of trunk into blender 2.5:
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r12987:17416
Issues:
* GHOST/X11 had conflicting changes. Some code was added in 2.5, which was
later added in trunk also, but reverted partially, specifically revision
16683. I have left out this reversion in the 2.5 branch since I think it is
needed there.
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16683
* Scons had various conflicting changes, I decided to go with trunk version
for everything except priorities and some library renaming.
* In creator.c, there were various fixes and fixes for fixes related to the -w
-W and -p options. In 2.5 -w and -W is not coded yet, and -p is done
differently. Since this is changed so much, and I don't think those fixes
would be needed in 2.5, I've left them out.
* Also in creator.c: there was code for a python bugfix where the screen was not
initialized when running with -P. The code that initializes the screen there
I had to disable, that can't work in 2.5 anymore but left it commented as a
reminder.
Further I had to disable some new function calls. using src/ and python/, as
was done already in this branch, disabled function calls:
* bpath.c: error reporting
* BME_conversions.c: editmesh conversion functions.
* SHD_dynamic: disabled almost completely, there is no python/.
* KX_PythonInit.cpp and Ketsji/ build files: Mathutils is not there, disabled.
* text.c: clipboard copy call.
* object.c: OB_SUPPORT_MATERIAL.
* DerivedMesh.c and subsurf_ccg, stipple_quarttone.
Still to be done:
* Go over files and functions that were moved to a different location but could
still use changes that were done in trunk.
Diffstat (limited to 'source/blender/makesdna/DNA_object_force.h')
-rw-r--r-- | source/blender/makesdna/DNA_object_force.h | 95 |
1 files changed, 86 insertions, 9 deletions
diff --git a/source/blender/makesdna/DNA_object_force.h b/source/blender/makesdna/DNA_object_force.h index bbd12fee7c2..21c5242a703 100644 --- a/source/blender/makesdna/DNA_object_force.h +++ b/source/blender/makesdna/DNA_object_force.h @@ -67,13 +67,75 @@ typedef struct PartDeflect { float tex_nabla; short tex_mode, kink, kink_axis, rt2; struct Tex *tex; /* Texture of the texture effector */ + struct RNG *rng; /* random noise generator for e.g. wind */ + float f_noise; /* noise of force (currently used for wind) */ + int pad; } PartDeflect; +typedef struct PointCache { + int flag; /* generic flag */ + int simframe; /* current frame of simulation (only if SIMULATION_VALID) */ + int startframe; /* simulation start frame */ + int endframe; /* simulation end frame */ + int editframe; /* frame being edited (runtime only) */ +} PointCache; typedef struct SBVertex { float vec[4]; } SBVertex; +typedef struct BulletSoftBody { + int flag; /* various boolean options */ + float linStiff; /* linear stiffness 0..1 */ + float angStiff; /* angular stiffness 0..1 */ + float volume; /* volume preservation 0..1 */ + + int viterations; /* Velocities solver iterations */ + int piterations; /* Positions solver iterations */ + int diterations; /* Drift solver iterations */ + int citerations; /* Cluster solver iterations */ + + float kSRHR_CL; /* Soft vs rigid hardness [0,1] (cluster only) */ + float kSKHR_CL; /* Soft vs kinetic hardness [0,1] (cluster only) */ + float kSSHR_CL; /* Soft vs soft hardness [0,1] (cluster only) */ + float kSR_SPLT_CL; /* Soft vs rigid impulse split [0,1] (cluster only) */ + + float kSK_SPLT_CL; /* Soft vs rigid impulse split [0,1] (cluster only) */ + float kSS_SPLT_CL; /* Soft vs rigid impulse split [0,1] (cluster only) */ + float kVCF; /* Velocities correction factor (Baumgarte) */ + float kDP; /* Damping coefficient [0,1] */ + + float kDG; /* Drag coefficient [0,+inf] */ + float kLF; /* Lift coefficient [0,+inf] */ + float kPR; /* Pressure coefficient [-inf,+inf] */ + float kVC; /* Volume conversation coefficient [0,+inf] */ + + float kDF; /* Dynamic friction coefficient [0,1] */ + float kMT; /* Pose matching coefficient [0,1] */ + float kCHR; /* Rigid contacts hardness [0,1] */ + float kKHR; /* Kinetic contacts hardness [0,1] */ + + float kSHR; /* Soft contacts hardness [0,1] */ + float kAHR; /* Anchors hardness [0,1] */ + int collisionflags; /* Vertex/Face or Signed Distance Field(SDF) or Clusters, Soft versus Soft or Rigid */ + int numclusteriterations; /* number of iterations to refine collision clusters*/ + +} BulletSoftBody; + +/* BulletSoftBody.flag */ +#define OB_BSB_SHAPE_MATCHING 2 +#define OB_BSB_UNUSED 4 +#define OB_BSB_BENDING_CONSTRAINTS 8 +#define OB_BSB_AERO_VPOINT 16 /* aero model, Vertex normals are oriented toward velocity*/ +#define OB_BSB_AERO_VTWOSIDE 32 /* aero model, Vertex normals are flipped to match velocity */ + +/* BulletSoftBody.collisionflags */ +#define OB_BSB_COL_SDF_RS 2 /* SDF based rigid vs soft */ +#define OB_BSB_COL_CL_RS 4 /* Cluster based rigid vs soft */ +#define OB_BSB_COL_CL_SS 8 /* Cluster based soft vs soft */ +#define OB_BSB_COL_VF_SS 16 /* Vertex/Face based soft vs soft */ + + typedef struct SoftBody { struct ParticleSystem *particles; /* particlesystem softbody */ @@ -81,7 +143,7 @@ typedef struct SoftBody { int totpoint, totspring; struct BodyPoint *bpoint; /* not saved in file */ struct BodySpring *bspring; /* not saved in file */ - float ctime; /* last time calculated */ + float pad; /* part of UI: */ @@ -126,10 +188,15 @@ typedef struct SoftBody { minloops, maxloops, choke, - pad3,pad4,pad5 + solver_ID, + plastic,springpreload ; struct SBScratch *scratch; /* scratch pad/cache on live time not saved in file */ + float shearstiff; + float inpush; + + struct PointCache *pointcache; } SoftBody; @@ -141,8 +208,8 @@ typedef struct SoftBody { #define PFIELD_GUIDE 5 #define PFIELD_TEXTURE 6 #define PFIELD_HARMONIC 7 -#define PFIELD_NUCLEAR 8 -#define PFIELD_MDIPOLE 9 +#define PFIELD_CHARGE 8 +#define PFIELD_LENNARDJ 9 /* pd->flag: various settings */ @@ -157,6 +224,7 @@ typedef struct SoftBody { #define PFIELD_USEMIN 256 #define PFIELD_USEMAXR 512 #define PFIELD_USEMINR 1024 +#define PFIELD_TEX_ROOTCO 2048 /* pd->falloff */ #define PFIELD_FALL_SPHERE 0 @@ -170,21 +238,30 @@ typedef struct SoftBody { #define PFIELD_TEX_GRAD 1 #define PFIELD_TEX_CURL 2 +/* pointcache->flag */ +#define PTCACHE_BAKED 1 +#define PTCACHE_OUTDATED 2 +#define PTCACHE_SIMULATION_VALID 4 +#define PTCACHE_BAKING 8 +#define PTCACHE_BAKE_EDIT 16 +#define PTCACHE_BAKE_EDIT_ACTIVE 32 + /* ob->softflag */ #define OB_SB_ENABLE 1 #define OB_SB_GOAL 2 #define OB_SB_EDGES 4 #define OB_SB_QUADS 8 #define OB_SB_POSTDEF 16 -#define OB_SB_REDO 32 -#define OB_SB_BAKESET 64 -#define OB_SB_BAKEDO 128 -#define OB_SB_RESET 256 +// #define OB_SB_REDO 32 +// #define OB_SB_BAKESET 64 +// #define OB_SB_BAKEDO 128 +// #define OB_SB_RESET 256 #define OB_SB_SELF 512 #define OB_SB_FACECOLL 1024 #define OB_SB_EDGECOLL 2048 #define OB_SB_COLLFINAL 4096 -#define OB_SB_PROTECT_CACHE 8192 +//#define OB_SB_PROTECT_CACHE 8192 +#define OB_SB_AERO_ANGLE 16384 /* sb->solverflags */ #define SBSO_MONITOR 1 |