diff options
author | Janne Karhu <jhkarh@gmail.com> | 2009-09-11 02:32:33 +0400 |
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committer | Janne Karhu <jhkarh@gmail.com> | 2009-09-11 02:32:33 +0400 |
commit | e9587a89faf33aa0c1383b59f006be4cc7443a5a (patch) | |
tree | bfa5264b90b75a58912448eb3d589b188cbd0472 /source/blender/makesdna/DNA_object_force.h | |
parent | fcc5884c252ae10b07a6f8c5e1c5990e9aa4e7c5 (diff) |
Hair dynamics with cloth simulation
- Hair dynamics have their own panel in particle settings with the settings from cloth panel that apply to hair.
- Basic internal friction force to quickly emulate self collisions and volume preservation. (Still very early code, but gives some idea of what's possible).
- Softbody simulation is no longer used for hair.
* Old files with sb dynamics should just load the hair without dynamics so new dynamics can be applied.
* Invasion of particles exceptions in sb code is finally over.
- Collisions with other objects are disabled for now and will be worked out in the future.
Other changes/fixes:
- Particle mode editing flag wasn't saved properly.
- Some old files with edited hair didn't load correctly.
- Disabled delete & specials menu in particle mode for non-hair editing.
- Fixed yet one more cloth & softbody pointcache update issue.
- Disconnect/connect hair now uses only the deformed mesh so it works correctly also for subsurfed emitters.
- Hair editing now updates correctly with a moving emitter.
Diffstat (limited to 'source/blender/makesdna/DNA_object_force.h')
-rw-r--r-- | source/blender/makesdna/DNA_object_force.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/makesdna/DNA_object_force.h b/source/blender/makesdna/DNA_object_force.h index 5696f82ab0d..986a75f1a96 100644 --- a/source/blender/makesdna/DNA_object_force.h +++ b/source/blender/makesdna/DNA_object_force.h @@ -184,8 +184,6 @@ typedef struct BulletSoftBody { typedef struct SoftBody { - struct ParticleSystem *particles; /* particlesystem softbody */ - /* dynamic data */ int totpoint, totspring; struct BodyPoint *bpoint; /* not saved in file */ |