Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorBenoit Bolsee <benoit.bolsee@online.be>2008-09-17 02:52:42 +0400
committerBenoit Bolsee <benoit.bolsee@online.be>2008-09-17 02:52:42 +0400
commit9b7d40dbae1be5aa18894ffbc8f97a4a8c4c6fdd (patch)
treeed4cdb49c0afaf07e1b301f9e9d18e8a791b9f4e /source/blender/makesdna/DNA_object_types.h
parent73c8d76ba406a7753b8b6aaa1e304d9e311f816a (diff)
BGE patch: bullet buttons UI change after discussion with Erwin: use a drop down instead of a series of buttons. Introduction of soft body option.
Diffstat (limited to 'source/blender/makesdna/DNA_object_types.h')
-rw-r--r--source/blender/makesdna/DNA_object_types.h13
1 files changed, 11 insertions, 2 deletions
diff --git a/source/blender/makesdna/DNA_object_types.h b/source/blender/makesdna/DNA_object_types.h
index 3708db3fd38..66bdaf2c98b 100644
--- a/source/blender/makesdna/DNA_object_types.h
+++ b/source/blender/makesdna/DNA_object_types.h
@@ -212,7 +212,8 @@ typedef struct Object {
short shapenr, shapeflag; /* current shape key for menu or pinned, flag for pinning */
float smoothresh; /* smoothresh is phong interpolation ray_shadow correction in render */
- short recalco, pad4; /* recalco for temp storage of ob->recalc, bad design warning */
+ short recalco; /* recalco for temp storage of ob->recalc, bad design warning */
+ short body_type; /* for now used to temporarily holds the type of collision object */
struct FluidsimSettings *fluidsimSettings; /* if fluidsim enabled, store additional settings */
@@ -429,13 +430,21 @@ extern Object workob;
#define OB_PROP 16384
#define OB_MAINACTOR 32768
-#define OB_PHYSICS 65536
+#define OB_COLLISION 65536
+#define OB_SOFT_BODY 0x20000
/* ob->gameflag2 */
#define OB_NEVER_DO_ACTIVITY_CULLING 1
#define OB_LIFE (OB_PROP|OB_DYNAMIC|OB_ACTOR|OB_MAINACTOR|OB_CHILD)
+/* ob->body_type */
+#define OB_BODY_TYPE_NO_COLLISION 0
+#define OB_BODY_TYPE_STATIC 1
+#define OB_BODY_TYPE_DYNAMIC 2
+#define OB_BODY_TYPE_RIGID 3
+#define OB_BODY_TYPE_SOFT 4
+
/* ob->scavisflag */
#define OB_VIS_SENS 1
#define OB_VIS_CONT 2