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authorBenoit Bolsee <benoit.bolsee@online.be>2011-09-07 19:34:04 +0400
committerBenoit Bolsee <benoit.bolsee@online.be>2011-09-07 19:34:04 +0400
commitdbd6658d737b1592a633ddf6397be14e50e434d9 (patch)
tree57081721d70622a3c3141909b258f9bce8a5b1e3 /source/blender/makesdna/DNA_object_types.h
parentb5bd86e5907c3fa98546dabeda9703dfb15862f4 (diff)
parent884fc84793be1c5fdd6643ad267331381f8e1c6b (diff)
svn merge -r 37306:39975 https://svn.blender.org/svnroot/bf-blender/trunk/blender
Diffstat (limited to 'source/blender/makesdna/DNA_object_types.h')
-rw-r--r--source/blender/makesdna/DNA_object_types.h11
1 files changed, 4 insertions, 7 deletions
diff --git a/source/blender/makesdna/DNA_object_types.h b/source/blender/makesdna/DNA_object_types.h
index f75dab9440c..8750ee9e906 100644
--- a/source/blender/makesdna/DNA_object_types.h
+++ b/source/blender/makesdna/DNA_object_types.h
@@ -252,12 +252,11 @@ typedef struct Object {
struct FluidsimSettings *fluidsimSettings; /* if fluidsim enabled, store additional settings */
struct DerivedMesh *derivedDeform, *derivedFinal;
- int lastDataMask; /* the custom data layer mask that was last used to calculate derivedDeform and derivedFinal */
+ unsigned int lastDataMask; /* the custom data layer mask that was last used to calculate derivedDeform and derivedFinal */
+ unsigned int customdata_mask; /* (extra) custom data layer mask to use for creating derivedmesh, set by depsgraph */
unsigned int state; /* bit masks of game controllers that are active */
unsigned int init_state; /* bit masks of initial state as recorded by the users */
- int pad2;
-
ListBase gpulamp; /* runtime, for lamps only */
ListBase pc_ids;
ListBase *duplilist; /* for temporary dupli list storage, only for use by RNA API */
@@ -293,10 +292,6 @@ typedef struct DupliObject {
float orco[3], uv[2];
} DupliObject;
-/* this work object is defined in object.c */
-extern Object workob;
-
-
/* **************** OBJECT ********************* */
/* used many places... should be specialized */
@@ -313,6 +308,8 @@ extern Object workob;
#define OB_LAMP 10
#define OB_CAMERA 11
+#define OB_SPEAKER 12
+
// #define OB_WAVE 21
#define OB_LATTICE 22