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authorLukas Tönne <lukas.toenne@gmail.com>2014-12-02 13:30:53 +0300
committerLukas Tönne <lukas.toenne@gmail.com>2015-04-20 13:21:58 +0300
commit7ae6492c85c7c6da6e3d0f6e1239436a2fd3ce6e (patch)
tree360a0efc7166c27fbd818ee24755d785524b9948 /source/blender/makesdna/DNA_object_types.h
parent7779166313f17db1c8175c27fb4d352e111e2174 (diff)
Lots of small fixes for paint system quirks to make hair brushes work
in the UI. Conflicts: release/scripts/startup/bl_ui/space_view3d.py source/blender/editors/transform/manipulator_widget.c
Diffstat (limited to 'source/blender/makesdna/DNA_object_types.h')
-rw-r--r--source/blender/makesdna/DNA_object_types.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_object_types.h b/source/blender/makesdna/DNA_object_types.h
index 9cf69ae095e..4491cfa5203 100644
--- a/source/blender/makesdna/DNA_object_types.h
+++ b/source/blender/makesdna/DNA_object_types.h
@@ -678,6 +678,7 @@ typedef enum ObjectMode {
/* any mode where the brush system is used */
#define OB_MODE_ALL_PAINT (OB_MODE_SCULPT | OB_MODE_VERTEX_PAINT | OB_MODE_WEIGHT_PAINT | OB_MODE_TEXTURE_PAINT)
+#define OB_MODE_ALL_BRUSH (OB_MODE_ALL_PAINT | OB_MODE_HAIR_EDIT)
#define MAX_DUPLI_RECUR 8