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authorCampbell Barton <ideasman42@gmail.com>2014-04-09 04:18:23 +0400
committerCampbell Barton <ideasman42@gmail.com>2014-04-09 05:52:33 +0400
commitb1f97a0cdb1bf6c7e0f80c6edb3182870625b9a6 (patch)
tree1b13f509bfbfed5e980bfe983d2ea3683f9b57c3 /source/blender/makesdna/DNA_object_types.h
parentd8c4763fb0d7d880342fcb2cfa619b17cbaabf6a (diff)
Code cleanup: remove Object.bbsize, sizefac and pad
Diffstat (limited to 'source/blender/makesdna/DNA_object_types.h')
-rw-r--r--source/blender/makesdna/DNA_object_types.h14
1 files changed, 6 insertions, 8 deletions
diff --git a/source/blender/makesdna/DNA_object_types.h b/source/blender/makesdna/DNA_object_types.h
index 1f18b054d0e..60de5e18b35 100644
--- a/source/blender/makesdna/DNA_object_types.h
+++ b/source/blender/makesdna/DNA_object_types.h
@@ -176,8 +176,6 @@ typedef struct Object {
float imat_ren[4][4];
unsigned int lay; /* copy of Base's layer in the scene */
-
- float sf; /* sf is time-offset */
short flag; /* copy of Base */
short colbits DNA_DEPRECATED; /* deprecated, use 'matbits' */
@@ -208,7 +206,7 @@ typedef struct Object {
*/
float formfactor;
- float rdamping, sizefac;
+ float rdamping;
float margin;
float max_vel; /* clamp the maximum velocity 0.0 is disabled */
float min_vel; /* clamp the minimum velocity 0.0 is disabled */
@@ -239,7 +237,8 @@ typedef struct Object {
ListBase controllers; /* game logic controllers */
ListBase actuators; /* game logic actuators */
- float bbsize[3] DNA_DEPRECATED;
+ float sf; /* sf is time-offset */
+
short index; /* custom index, for renderpasses */
unsigned short actdef; /* current deformation group, note: index starts at 1 */
float col[4]; /* object color */
@@ -270,8 +269,10 @@ typedef struct Object {
struct FluidsimSettings *fluidsimSettings; /* if fluidsim enabled, store additional settings */
+ /* Runtime valuated curve-specific data, not stored in the file */
+ struct CurveCache *curve_cache;
+
struct DerivedMesh *derivedDeform, *derivedFinal;
- int *pad;
uint64_t lastDataMask; /* the custom data layer mask that was last used to calculate derivedDeform and derivedFinal */
uint64_t customdata_mask; /* (extra) custom data layer mask to use for creating derivedmesh, set by depsgraph */
unsigned int state; /* bit masks of game controllers that are active */
@@ -289,9 +290,6 @@ typedef struct Object {
ListBase lodlevels; /* contains data for levels of detail */
LodLevel *currentlod;
-
- /* Runtime valuated curve-specific data, not stored in the file */
- struct CurveCache *curve_cache;
} Object;
/* Warning, this is not used anymore because hooks are now modifiers */