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authorSergey Sharybin <sergey.vfx@gmail.com>2017-06-07 18:35:23 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2017-06-08 11:46:45 +0300
commit23c93873f4073e440d3817465252d8f86134654c (patch)
treea2d8d03ca46d21ef6bca1aff38a6b7f2139343a9 /source/blender/makesdna/DNA_object_types.h
parentd675415eef9f565b1828f48dfe874321af1c4af8 (diff)
Remove selection color from the base
Use indirect access to it via object. It was already flushing from base to object, now we can avoid such flushing. Still weird to have selection color filled in by dependency graph, but now there is no synchronization going on at least.
Diffstat (limited to 'source/blender/makesdna/DNA_object_types.h')
-rw-r--r--source/blender/makesdna/DNA_object_types.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_object_types.h b/source/blender/makesdna/DNA_object_types.h
index 397781110b4..4840b453e09 100644
--- a/source/blender/makesdna/DNA_object_types.h
+++ b/source/blender/makesdna/DNA_object_types.h
@@ -325,7 +325,7 @@ typedef struct Object {
ListBase drawdata; /* runtime, ObjectEngineData */
int deg_update_flag; /* what has been updated in this object */
- int base_selection_color; /* flushed by depsgraph only */
+ int select_color;
int pad3[2];
} Object;