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authorBenoit Bolsee <benoit.bolsee@online.be>2008-09-25 02:58:49 +0400
committerBenoit Bolsee <benoit.bolsee@online.be>2008-09-25 02:58:49 +0400
commit38a80ff9a5c6d7bebef42bc3b8320d781b4e4f1c (patch)
tree325f16aebffa126c36f2377cb32c5dc8fd3f533b /source/blender/makesdna/DNA_object_types.h
parent48bc5b2ac654229832752e7f8593f0dda2ccf80c (diff)
BGE patch: add advanced parameters for SoftBody. Add Rasterizer.drawLine() Python function.
Diffstat (limited to 'source/blender/makesdna/DNA_object_types.h')
-rw-r--r--source/blender/makesdna/DNA_object_types.h12
1 files changed, 11 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_object_types.h b/source/blender/makesdna/DNA_object_types.h
index 66bdaf2c98b..041e0eaebde 100644
--- a/source/blender/makesdna/DNA_object_types.h
+++ b/source/blender/makesdna/DNA_object_types.h
@@ -156,7 +156,14 @@ typedef struct Object {
float formfactor;
float rdamping, sizefac;
- float margin, pad3;
+ float margin;
+ /* for game engine soft body */
+ float linearStiffness;
+ float angularStiffness;
+ float volumePreservation;
+ int gamesoftFlag;
+ int pad3;
+
char dt, dtx;
@@ -411,6 +418,9 @@ extern Object workob;
#define OB_RECALC_TIME 4
#define OB_RECALC 7
+/* ob->gamesoftFlag */
+#define OB_SOFT_SHAPE_MATCHING 1
+
/* ob->gameflag */
#define OB_DYNAMIC 1
#define OB_CHILD 2