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authorNicholas Bishop <nicholasbishop@gmail.com>2009-08-16 05:25:53 +0400
committerNicholas Bishop <nicholasbishop@gmail.com>2009-08-16 05:25:53 +0400
commitebf1c5faca86286aa90ab5ab9fc4d3ddb1f51cdf (patch)
tree1e457366adcd664233760e5e17b20aa6c3f8e4a2 /source/blender/makesdna/DNA_object_types.h
parentdb1cab0f3a75562eebf5aea93753e77582a4c3e4 (diff)
2.5/Texture paint
* Made texture paint object-localized too. Note for Brecht: gpu_draw.c had three uses of G_TEXTUREPAINT that I was not able to cleanly fix, so commented out for now. Can you take a look and see what should be done here?
Diffstat (limited to 'source/blender/makesdna/DNA_object_types.h')
-rw-r--r--source/blender/makesdna/DNA_object_types.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_object_types.h b/source/blender/makesdna/DNA_object_types.h
index 5323514fcc6..60e569172e2 100644
--- a/source/blender/makesdna/DNA_object_types.h
+++ b/source/blender/makesdna/DNA_object_types.h
@@ -516,6 +516,7 @@ extern Object workob;
#define OB_MODE_SCULPT 1
#define OB_MODE_VERTEX_PAINT 2
#define OB_MODE_WEIGHT_PAINT 4
+#define OB_MODE_TEXTURE_PAINT 8
/* ob->softflag in DNA_object_force.h */