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author | Nicholas Bishop <nicholasbishop@gmail.com> | 2009-08-16 05:25:53 +0400 |
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committer | Nicholas Bishop <nicholasbishop@gmail.com> | 2009-08-16 05:25:53 +0400 |
commit | ebf1c5faca86286aa90ab5ab9fc4d3ddb1f51cdf (patch) | |
tree | 1e457366adcd664233760e5e17b20aa6c3f8e4a2 /source/blender/makesdna/DNA_object_types.h | |
parent | db1cab0f3a75562eebf5aea93753e77582a4c3e4 (diff) |
2.5/Texture paint
* Made texture paint object-localized too.
Note for Brecht: gpu_draw.c had three uses of G_TEXTUREPAINT that I was not able to cleanly fix, so commented out for now. Can you take a look and see what should be done here?
Diffstat (limited to 'source/blender/makesdna/DNA_object_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_object_types.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_object_types.h b/source/blender/makesdna/DNA_object_types.h index 5323514fcc6..60e569172e2 100644 --- a/source/blender/makesdna/DNA_object_types.h +++ b/source/blender/makesdna/DNA_object_types.h @@ -516,6 +516,7 @@ extern Object workob; #define OB_MODE_SCULPT 1 #define OB_MODE_VERTEX_PAINT 2 #define OB_MODE_WEIGHT_PAINT 4 +#define OB_MODE_TEXTURE_PAINT 8 /* ob->softflag in DNA_object_force.h */ |