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authorCampbell Barton <ideasman42@gmail.com>2019-01-07 14:19:13 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-01-07 16:43:00 +0300
commit5a43406e1bad973a8cb32702b4fdb588068a6dcd (patch)
treeb47ac75f429b586950dab5300669c373023efab8 /source/blender/makesdna/DNA_object_types.h
parent0215caeac2ad013fa03e2799049f5358d951ebfa (diff)
Cleanup: move DNA comments before struct members
Needed for clang-format in some cases, see: T53211
Diffstat (limited to 'source/blender/makesdna/DNA_object_types.h')
-rw-r--r--source/blender/makesdna/DNA_object_types.h281
1 files changed, 184 insertions, 97 deletions
diff --git a/source/blender/makesdna/DNA_object_types.h b/source/blender/makesdna/DNA_object_types.h
index 524c22a678d..28292429145 100644
--- a/source/blender/makesdna/DNA_object_types.h
+++ b/source/blender/makesdna/DNA_object_types.h
@@ -63,7 +63,8 @@ struct GpencilBatchCache;
/* Vertex Groups - Name Info */
typedef struct bDeformGroup {
struct bDeformGroup *next, *prev;
- char name[64]; /* MAX_VGROUP_NAME */
+ /** MAX_VGROUP_NAME. */
+ char name[64];
/* need this flag for locking weights */
char flag, pad[7];
} bDeformGroup;
@@ -71,7 +72,8 @@ typedef struct bDeformGroup {
/* Face Maps*/
typedef struct bFaceMap {
struct bFaceMap *next, *prev;
- char name[64]; /* MAX_VGROUP_NAME */
+ /** MAX_VGROUP_NAME. */
+ char name[64];
char flag;
char pad[7];
} bFaceMap;
@@ -134,98 +136,139 @@ struct ObjectBBoneDeform;
/* Not saved in file! */
typedef struct Object_Runtime {
- /* Original mesh pointer, before object->data was changed to point
+ /**
+ * Original mesh pointer, before object->data was changed to point
* to mesh_eval.
* Is assigned by dependency graph's copy-on-write evaluation.
*/
struct Mesh *mesh_orig;
- /* Mesh structure created during object evaluation.
+ /**
+ * Mesh structure created during object evaluation.
* It has all modifiers applied.
*/
struct Mesh *mesh_eval;
- /* Mesh structure created during object evaluation.
+ /**
+ * Mesh structure created during object evaluation.
* It has deforemation only modifiers applied on it.
*/
struct Mesh *mesh_deform_eval;
- /* Runtime evaluated curve-specific data, not stored in the file. */
+ /** Runtime evaluated curve-specific data, not stored in the file. */
struct CurveCache *curve_cache;
- /* Runtime grease pencil drawing data */
+ /** Runtime grease pencil drawing data */
struct GpencilBatchCache *gpencil_cache;
struct ObjectBBoneDeform *cached_bbone_deformation;
- /* The custom data layer mask that was last used to calculate mesh_eval and mesh_deform_eval. */
+ /**
+ * The custom data layer mask that was last used
+ * to calculate mesh_eval and mesh_deform_eval.
+ */
uint64_t last_data_mask;
- /* Did last modifier stack generation need mapping support? */
+ /** Did last modifier stack generation need mapping support? */
char last_need_mapping;
char pad[7];
} Object_Runtime;
typedef struct Object {
ID id;
- struct AnimData *adt; /* animation data (must be immediately after id for utilities to use it) */
- struct DrawDataList drawdata; /* runtime (must be immediately after id for utilities to use it). */
+ /** Animation data (must be immediately after id for utilities to use it). */
+ struct AnimData *adt;
+ /** Runtime (must be immediately after id for utilities to use it). */
+ struct DrawDataList drawdata;
struct SculptSession *sculpt;
short type, partype;
- int par1, par2, par3; /* can be vertexnrs */
- char parsubstr[64]; /* String describing subobject info, MAX_ID_NAME-2 */
+ /** Can be vertexnrs. */
+ int par1, par2, par3;
+ /** String describing subobject info, MAX_ID_NAME-2. */
+ char parsubstr[64];
struct Object *parent, *track;
/* if ob->proxy (or proxy_group), this object is proxy for object ob->proxy */
/* proxy_from is set in target back to the proxy. */
struct Object *proxy, *proxy_group, *proxy_from;
- struct Ipo *ipo DNA_DEPRECATED; /* old animation system, deprecated for 2.5 */
+ /** Old animation system, deprecated for 2.5. */
+ struct Ipo *ipo DNA_DEPRECATED;
/* struct Path *path; */
- struct BoundBox *bb; /* axis aligned boundbox (in localspace) */
+ /** Axis aligned boundbox (in localspace). */
+ struct BoundBox *bb;
struct bAction *action DNA_DEPRECATED; // XXX deprecated... old animation system
struct bAction *poselib;
- struct bPose *pose; /* pose data, armature objects only */
- void *data; /* pointer to objects data - an 'ID' or NULL */
-
- struct bGPdata *gpd; /* Grease Pencil data */
-
- bAnimVizSettings avs; /* settings for visualization of object-transform animation */
- bMotionPath *mpath; /* motion path cache for this object */
+ /** Pose data, armature objects only. */
+ struct bPose *pose;
+ /** Pointer to objects data - an 'ID' or NULL. */
+ void *data;
+
+ /** Grease Pencil data. */
+ struct bGPdata *gpd;
+
+ /** Settings for visualization of object-transform animation. */
+ bAnimVizSettings avs;
+ /** Motion path cache for this object. */
+ bMotionPath *mpath;
void *pad1;
ListBase constraintChannels DNA_DEPRECATED; // XXX deprecated... old animation system
ListBase effect DNA_DEPRECATED; // XXX deprecated... keep for readfile
- ListBase defbase; /* list of bDeformGroup (vertex groups) names and flag only */
- ListBase modifiers; /* list of ModifierData structures */
- ListBase greasepencil_modifiers; /* list of GpencilModifierData structures */
- ListBase fmaps; /* list of facemaps */
- ListBase shader_fx; /* list of viewport effects. Actually only used by grease pencil */
-
- int mode; /* Local object mode */
+ /** List of bDeformGroup (vertex groups) names and flag only. */
+ ListBase defbase;
+ /** List of ModifierData structures. */
+ ListBase modifiers;
+ /** List of GpencilModifierData structures. */
+ ListBase greasepencil_modifiers;
+ /** List of facemaps. */
+ ListBase fmaps;
+ /** List of viewport effects. Actually only used by grease pencil. */
+ ListBase shader_fx;
+
+ /** Local object mode. */
+ int mode;
int restore_mode;
/* materials */
- struct Material **mat; /* material slots */
- char *matbits; /* a boolean field, with each byte 1 if corresponding material is linked to object */
- int totcol; /* copy of mesh, curve & meta struct member of same name (keep in sync) */
- int actcol; /* currently selected material in the UI */
+ /** Material slots. */
+ struct Material **mat;
+ /** A boolean field, with each byte 1 if corresponding material is linked to object. */
+ char *matbits;
+ /** Copy of mesh, curve & meta struct member of same name (keep in sync). */
+ int totcol;
+ /** Currently selected material in the UI. */
+ int actcol;
/* rot en drot have to be together! (transform('r' en 's')) */
float loc[3], dloc[3], orig[3];
- float size[3]; /* scale in fact */
- float dsize[3] DNA_DEPRECATED ; /* DEPRECATED, 2.60 and older only */
- float dscale[3]; /* ack!, changing */
- float rot[3], drot[3]; /* euler rotation */
- float quat[4], dquat[4]; /* quaternion rotation */
- float rotAxis[3], drotAxis[3]; /* axis angle rotation - axis part */
- float rotAngle, drotAngle; /* axis angle rotation - angle part */
- float obmat[4][4]; /* final worldspace matrix with constraints & animsys applied */
- float parentinv[4][4]; /* inverse result of parent, so that object doesn't 'stick' to parent */
- float constinv[4][4]; /* inverse result of constraints. doesn't include effect of parent or object local transform */
- float imat[4][4]; /* inverse matrix of 'obmat' for any other use than rendering! */
- /* note: this isn't assured to be valid as with 'obmat',
- * before using this value you should do...
- * invert_m4_m4(ob->imat, ob->obmat); */
+ /** Scale in fact. */
+ float size[3];
+ /** DEPRECATED, 2.60 and older only. */
+ float dsize[3] DNA_DEPRECATED ;
+ /** Ack!, changing. */
+ float dscale[3];
+ /** Euler rotation. */
+ float rot[3], drot[3];
+ /** Quaternion rotation. */
+ float quat[4], dquat[4];
+ /** Axis angle rotation - axis part. */
+ float rotAxis[3], drotAxis[3];
+ /** Axis angle rotation - angle part. */
+ float rotAngle, drotAngle;
+ /** Final worldspace matrix with constraints & animsys applied. */
+ float obmat[4][4];
+ /** Inverse result of parent, so that object doesn't 'stick' to parent. */
+ float parentinv[4][4];
+ /** Inverse result of constraints. doesn't include effect of parent or object local transform. */
+ float constinv[4][4];
+ /**
+ * Inverse matrix of 'obmat' for any other use than rendering!
+ *
+ * \note this isn't assured to be valid as with 'obmat',
+ * before using this value you should do...
+ * invert_m4_m4(ob->imat, ob->obmat);
+ */
+ float imat[4][4];
/* Previously 'imat' was used at render time, but as other places use it too
* the interactive ui of 2.5 creates problems. So now only 'imat_ren' should
@@ -233,14 +276,19 @@ typedef struct Object {
*/
float imat_ren[4][4];
- unsigned int lay DNA_DEPRECATED; /* copy of Base's layer in the scene */
+ /** Copy of Base's layer in the scene. */
+ unsigned int lay DNA_DEPRECATED;
- short flag; /* copy of Base */
- short colbits DNA_DEPRECATED; /* deprecated, use 'matbits' */
+ /** Copy of Base. */
+ short flag;
+ /** Deprecated, use 'matbits'. */
+ short colbits DNA_DEPRECATED;
- short transflag, protectflag; /* transformation settings and transform locks */
+ /** Transformation settings and transform locks . */
+ short transflag, protectflag;
short trackflag, upflag;
- short nlaflag; /* used for DopeSheet filtering settings (expanded/collapsed) */
+ /** Used for DopeSheet filtering settings (expanded/collapsed). */
+ short nlaflag;
short pad[2];
char pad12;
@@ -250,68 +298,97 @@ typedef struct Object {
int dupon, dupoff, dupsta, dupend;
/* Depsgraph */
- short base_flag; /* used by depsgraph, flushed from base */
- unsigned short base_local_view_bits; /* used by viewport, synced from base */
+ /** Used by depsgraph, flushed from base. */
+ short base_flag;
+ /** Used by viewport, synced from base. */
+ unsigned short base_local_view_bits;
/** Collision mask settings */
unsigned short col_group, col_mask;
- short rotmode; /* rotation mode - uses defines set out in DNA_action_types.h for PoseChannel rotations... */
+ /** Rotation mode - uses defines set out in DNA_action_types.h for PoseChannel rotations.... */
+ short rotmode;
- char boundtype; /* bounding box use for drawing */
- char collision_boundtype; /* bounding box type used for collision */
+ /** Bounding box use for drawing. */
+ char boundtype;
+ /** Bounding box type used for collision. */
+ char collision_boundtype;
- short dtx; /* viewport draw extra settings */
- char dt; /* viewport draw type */
+ /** Viewport draw extra settings. */
+ short dtx;
+ /** Viewport draw type. */
+ char dt;
char empty_drawtype;
float empty_drawsize;
- float dupfacesca; /* dupliface scale */
-
- float sf; /* sf is time-offset */
-
- short index; /* custom index, for renderpasses */
- unsigned short actdef; /* current deformation group, note: index starts at 1 */
- unsigned short actfmap; /* current face map, note: index starts at 1 */
+ /** Dupliface scale. */
+ float dupfacesca;
+
+ /** Sf is time-offset. */
+ float sf;
+
+ /** Custom index, for renderpasses. */
+ short index;
+ /** Current deformation group, note: index starts at 1. */
+ unsigned short actdef;
+ /** Current face map, note: index starts at 1. */
+ unsigned short actfmap;
unsigned char pad5[6];
- float col[4]; /* object color */
+ /** Object color. */
+ float col[4];
- char restrictflag; /* for restricting view, select, render etc. accessible in outliner */
+ /** For restricting view, select, render etc. accessible in outliner. */
+ char restrictflag;
char pad3;
- short softflag; /* softbody settings */
+ /** Softbody settings. */
+ short softflag;
int pad2;
- ListBase constraints; /* object constraints */
+ /** Object constraints. */
+ ListBase constraints;
ListBase nlastrips DNA_DEPRECATED; // XXX deprecated... old animation system
ListBase hooks DNA_DEPRECATED; // XXX deprecated... old animation system
- ListBase particlesystem; /* particle systems */
-
- struct PartDeflect *pd; /* particle deflector/attractor/collision data */
- struct SoftBody *soft; /* if exists, saved in file */
- struct Collection *dup_group; /* object duplicator for group */
+ /** Particle systems. */
+ ListBase particlesystem;
+
+ /** Particle deflector/attractor/collision data. */
+ struct PartDeflect *pd;
+ /** If exists, saved in file. */
+ struct SoftBody *soft;
+ /** Object duplicator for group. */
+ struct Collection *dup_group;
void *pad10;
char pad4;
- char shapeflag; /* flag for pinning */
- short shapenr; /* current shape key for menu or pinned */
- float smoothresh; /* smoothresh is phong interpolation ray_shadow correction in render */
+ /** Flag for pinning. */
+ char shapeflag;
+ /** Current shape key for menu or pinned. */
+ short shapenr;
+ /** Smoothresh is phong interpolation ray_shadow correction in render. */
+ float smoothresh;
- struct FluidsimSettings *fluidsimSettings; /* if fluidsim enabled, store additional settings */
+ /** If fluidsim enabled, store additional settings. */
+ struct FluidsimSettings *fluidsimSettings;
struct DerivedMesh *derivedDeform, *derivedFinal;
void *pad7;
ListBase pc_ids;
- struct RigidBodyOb *rigidbody_object; /* settings for Bullet rigid body */
- struct RigidBodyCon *rigidbody_constraint; /* settings for Bullet constraint */
+ /** Settings for Bullet rigid body. */
+ struct RigidBodyOb *rigidbody_object;
+ /** Settings for Bullet constraint. */
+ struct RigidBodyCon *rigidbody_constraint;
- float ima_ofs[2]; /* offset for image empties */
- ImageUser *iuser; /* must be non-null when object is an empty image */
+ /** Offset for image empties. */
+ float ima_ofs[2];
+ /** Must be non-null when object is an empty image. */
+ ImageUser *iuser;
char empty_image_visibility_flag;
char empty_image_depth;
char pad11[6];
- ListBase lodlevels; /* contains data for levels of detail */
+ /** Contains data for levels of detail. */
+ ListBase lodlevels;
LodLevel *currentlod;
struct PreviewImage *preview;
@@ -332,16 +409,23 @@ typedef struct ObHook {
struct ObHook *next, *prev;
struct Object *parent;
- float parentinv[4][4]; /* matrix making current transform unmodified */
- float mat[4][4]; /* temp matrix while hooking */
- float cent[3]; /* visualization of hook */
- float falloff; /* if not zero, falloff is distance where influence zero */
-
- char name[64]; /* MAX_NAME */
+ /** Matrix making current transform unmodified. */
+ float parentinv[4][4];
+ /** Temp matrix while hooking. */
+ float mat[4][4];
+ /** Visualization of hook. */
+ float cent[3];
+ /** If not zero, falloff is distance where influence zero. */
+ float falloff;
+
+ /** MAX_NAME. */
+ char name[64];
int *indexar;
- int totindex, curindex; /* curindex is cache for fast lookup */
- short type, active; /* active is only first hook, for button menu */
+ /** Curindex is cache for fast lookup. */
+ int totindex, curindex;
+ /** Active is only first hook, for button menu. */
+ short type, active;
float force;
} ObHook;
@@ -416,7 +500,7 @@ enum {
PARVERT3 = 6,
PARBONE = 7,
- /* slow parenting - is not threadsafe and/or may give errors after jumping */
+ /** Slow parenting - is not threadsafe and/or may give errors after jumping. */
PARSLOW = 16,
};
@@ -429,16 +513,19 @@ enum {
OB_DUPLIVERTS = 1 << 4,
OB_DUPLIROT = 1 << 5,
OB_DUPLINOSPEED = 1 << 6,
- OB_DUPLICALCDERIVED = 1 << 7, /* runtime, calculate derivedmesh for dupli before it's used */
+ /* runtime, calculate derivedmesh for dupli before it's used */
+ OB_DUPLICALCDERIVED = 1 << 7,
OB_DUPLICOLLECTION = 1 << 8,
OB_DUPLIFACES = 1 << 9,
OB_DUPLIFACES_SCALE = 1 << 10,
OB_DUPLIPARTS = 1 << 11,
OB_TRANSLFAG_DEPRECATED_2 = 1 << 12,
- OB_NO_CONSTRAINTS = 1 << 13, /* runtime constraints disable */
- OB_NO_PSYS_UPDATE = 1 << 14, /* hack to work around particle issue */
+ /* runtime constraints disable */
+ OB_NO_CONSTRAINTS = 1 << 13,
+ /* hack to work around particle issue */
+ OB_NO_PSYS_UPDATE = 1 << 14,
- OB_DUPLI = OB_DUPLIFRAMES | OB_DUPLIVERTS | OB_DUPLICOLLECTION | OB_DUPLIFACES | OB_DUPLIPARTS,
+ OB_DUPLI = OB_DUPLIFRAMES | OB_DUPLIVERTS | OB_DUPLICOLLECTION | OB_DUPLIFACES | OB_DUPLIPARTS,
};
/* (short) trackflag / upflag */