diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2017-12-21 18:29:14 +0300 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2017-12-21 18:43:24 +0300 |
commit | b89f2276e502da6480b4ceeb414b0e6b79e4edfe (patch) | |
tree | 77d5756979af9137e645fcdfc3fff5dc36702b4a /source/blender/makesdna/DNA_object_types.h | |
parent | 103dd660573bb77b8917387bb2773a96de56fb38 (diff) |
Implement duplicator viewport/render visibility options
This allows a duplicator (as known as dupli parent) to be in a visible
collection so its duplicated objects are visible, however while being
invisible for the final render.
An object that is a particle emitter is also considered a duplicator.
Many thanks for the reviewers for the extense feedback.
Reviewers: sergey, campbellbarton
Differential Revision: https://developer.blender.org/D2966
Diffstat (limited to 'source/blender/makesdna/DNA_object_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_object_types.h | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_object_types.h b/source/blender/makesdna/DNA_object_types.h index 79cf5040d9e..dae0a057450 100644 --- a/source/blender/makesdna/DNA_object_types.h +++ b/source/blender/makesdna/DNA_object_types.h @@ -208,7 +208,7 @@ typedef struct Object { /* did last modifier stack generation need mapping support? */ char lastNeedMapping; /* bool */ - char pad; + char duplicator_visibility_flag; /* dupli-frame settings */ int dupon, dupoff, dupsta, dupend; @@ -708,6 +708,12 @@ enum { OB_LOCK_ROT4D = 1 << 10, }; +/* ob->duplicator_visibility_flag */ +enum { + OB_DUPLI_FLAG_VIEWPORT = 1 << 0, + OB_DUPLI_FLAG_RENDER = 1 << 1, +}; + /* ob->mode */ typedef enum eObjectMode { OB_MODE_OBJECT = 0, |