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authorCampbell Barton <ideasman42@gmail.com>2011-11-15 17:45:24 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-11-15 17:45:24 +0400
commit3ecb7b951e76388cca68ed07ce1aaf09265ad272 (patch)
treef7ec2e8d69971a8f3a29664de4f9d5fa728269a6 /source/blender/makesdna/DNA_particle_types.h
parenteb1e24bbe61f2f00ad37063bb10dd306f521fbd2 (diff)
fix [#29272] Dynamic Paint crashes on duplicating a particle system
smoke had this same bug too
Diffstat (limited to 'source/blender/makesdna/DNA_particle_types.h')
-rw-r--r--source/blender/makesdna/DNA_particle_types.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_particle_types.h b/source/blender/makesdna/DNA_particle_types.h
index f4736add66c..11a6460b1fc 100644
--- a/source/blender/makesdna/DNA_particle_types.h
+++ b/source/blender/makesdna/DNA_particle_types.h
@@ -233,7 +233,10 @@ typedef struct ParticleSettings {
struct PartDeflect *pd2;
} ParticleSettings;
-typedef struct ParticleSystem{ /* note, make sure all (runtime) are NULL's in copy_particlesystem */
+typedef struct ParticleSystem
+{ /* note1: make sure all (runtime) are NULL's in 'copy_particlesystem' XXX, this function is no more! - need to invstigate */
+ /* note2: make sure any uses of this struct in DNA are accounted for in 'copy_object_particlesystems' */
+
struct ParticleSystem *next, *prev;
ParticleSettings *part; /* particle settings */