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author | Lukas Tönne <lukas.toenne@gmail.com> | 2014-10-29 20:47:11 +0300 |
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committer | Lukas Tönne <lukas.toenne@gmail.com> | 2014-10-29 20:48:44 +0300 |
commit | 5802d4531d46c99b1d7fb69f8b9ccb700505b414 (patch) | |
tree | 6a86c3efcfb05b72d59678e595f2299ea2f47eaf /source/blender/makesdna/DNA_particle_types.h | |
parent | 26b5fb8f58cc87262e0854552a584e596c552b6a (diff) |
Fix T42395: Stored "render data" in particles mismatches the particle
amount and crashes after Cycles render.
This is a hack to fix this, but at this point the system is hopelessly
broken anyway and no good fix other than total rewriting is possible.
Diffstat (limited to 'source/blender/makesdna/DNA_particle_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_particle_types.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_particle_types.h b/source/blender/makesdna/DNA_particle_types.h index a2a724b6a32..dd25a49c476 100644 --- a/source/blender/makesdna/DNA_particle_types.h +++ b/source/blender/makesdna/DNA_particle_types.h @@ -293,7 +293,7 @@ typedef struct ParticleSystem { short vgroup[12], vg_neg, rt3; /* vertex groups, 0==disable, 1==starting index */ /* temporary storage during render */ - void *renderdata; + struct ParticleRenderData *renderdata; /* point cache */ struct PointCache *pointcache; |