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authorJanne Karhu <jhkarh@gmail.com>2011-03-09 17:18:33 +0300
committerJanne Karhu <jhkarh@gmail.com>2011-03-09 17:18:33 +0300
commitf89fc824aae4212391e26a8b9db62bfe69ae05d6 (patch)
tree70de7a0fc6271a3bc97e1b8244730099a735d675 /source/blender/makesdna/DNA_particle_types.h
parent3e8c838a99830012d447d218975653858d6c6ccf (diff)
Fix for [#26372] Objects as PS Hair displays and renders differently
* Grid distribution isn't really suited for hair, so this is now disabled. * Setting a jittered distribution with particles/face = 1 now creates particles on the center of faces. * Quite a bit of cleanup of the whole particle distribution code.
Diffstat (limited to 'source/blender/makesdna/DNA_particle_types.h')
-rw-r--r--source/blender/makesdna/DNA_particle_types.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_particle_types.h b/source/blender/makesdna/DNA_particle_types.h
index ae97b023e58..b146d49365c 100644
--- a/source/blender/makesdna/DNA_particle_types.h
+++ b/source/blender/makesdna/DNA_particle_types.h
@@ -339,7 +339,7 @@ typedef struct ParticleSystem{ /* note, make sure all (runtime) are NULL's in
#define PART_FROM_VERT 0
#define PART_FROM_FACE 1
#define PART_FROM_VOLUME 2
-#define PART_FROM_PARTICLE 3
+/* #define PART_FROM_PARTICLE 3 deprecated! */
#define PART_FROM_CHILD 4
/* part->distr */