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authorJanne Karhu <jhkarh@gmail.com>2009-06-21 15:09:16 +0400
committerJanne Karhu <jhkarh@gmail.com>2009-06-21 15:09:16 +0400
commit1f9368b37ec9a418cd8996ffd9ee24f4bd47b2dd (patch)
tree8bdb6594c65e22a07a528d44090265f380bf404e /source/blender/makesdna/DNA_particle_types.h
parentc549e75c1690dd740540d1349593983ae6dd08d9 (diff)
Particle system parenting
* Allows moving, rotating & scaling of particle simulations. * Setting in particle render options. * Changes viewed & rendered particles from global space to parent space. * Doesn't effect simulations at all.
Diffstat (limited to 'source/blender/makesdna/DNA_particle_types.h')
-rw-r--r--source/blender/makesdna/DNA_particle_types.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_particle_types.h b/source/blender/makesdna/DNA_particle_types.h
index 6805082d094..b10f35b9091 100644
--- a/source/blender/makesdna/DNA_particle_types.h
+++ b/source/blender/makesdna/DNA_particle_types.h
@@ -192,6 +192,7 @@ typedef struct ParticleSystem{ /* note, make sure all (runtime) are NULL's in
struct Object *target_ob;
struct Object *keyed_ob;
struct Object *lattice;
+ struct Object *parent; /* particles from global space -> parent space */
struct ListBase effectors, reactevents; /* runtime */