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authorJanne Karhu <jhkarh@gmail.com>2011-02-13 16:50:19 +0300
committerJanne Karhu <jhkarh@gmail.com>2011-02-13 16:50:19 +0300
commit7b4c4183f38a423f8129af132ef676771fb79459 (patch)
tree9e9a2ff67debfa434b062004f76f8f81d2cf8052 /source/blender/makesdna/DNA_particle_types.h
parentc68a59175e8284a3475886152ecb886c6fae0f39 (diff)
Small addition to particle grid distribution:
* New option to distribute particles in a hexagonal grid. * This is much more stable for fluids than normal grid distribution and looks quite nice otherwise too :) * Also some small scale code cleanup of grid distribution code.
Diffstat (limited to 'source/blender/makesdna/DNA_particle_types.h')
-rw-r--r--source/blender/makesdna/DNA_particle_types.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_particle_types.h b/source/blender/makesdna/DNA_particle_types.h
index a94d70d16b9..d4590315c45 100644
--- a/source/blender/makesdna/DNA_particle_types.h
+++ b/source/blender/makesdna/DNA_particle_types.h
@@ -315,10 +315,10 @@ typedef struct ParticleSystem{ /* note, make sure all (runtime) are NULL's in
//#define PART_BRANCHING (1<<20)
//#define PART_ANIM_BRANCHING (1<<21)
-//#define PART_SYMM_BRANCHING (1<<24)
#define PART_HAIR_BSPLINE 1024
+#define PART_GRID_HEXAGONAL (1<<24)
#define PART_GRID_INVERT (1<<26)
#define PART_CHILD_EFFECT (1<<27)