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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2007-12-18 19:55:09 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2007-12-18 19:55:09 +0300
commit84b58f8653218ff10f701cfef402c4f699a9b0d2 (patch)
tree10d1f64b52541f280b3315552a3a67eabde2112e /source/blender/makesdna/DNA_particle_types.h
parentf4e1c89b2020a73c330aebbdcfe619956608d3b1 (diff)
Particles
========= - The render and realtime button for the particle system modifier and the enabled button for particles now work seperate again, made a bad design decision to tie them together. Now with only the render button and not realtime enabled it renders. - Fix for bug #7948: particle mode crash while constraining axis. - Fix for bug #7945: crash loading effector groups from an old file. - Fix for bug #7942: crash for reactor particles emitting from particles.
Diffstat (limited to 'source/blender/makesdna/DNA_particle_types.h')
-rw-r--r--source/blender/makesdna/DNA_particle_types.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_particle_types.h b/source/blender/makesdna/DNA_particle_types.h
index fc2fa7cab20..a00d7d484d9 100644
--- a/source/blender/makesdna/DNA_particle_types.h
+++ b/source/blender/makesdna/DNA_particle_types.h
@@ -198,6 +198,9 @@ typedef struct ParticleSystem{
/* if you change these remember to update array lengths to PSYS_TOT_VG! */
short vgroup[11], vg_neg, rt3[2];
+
+ /* temporary storage during render */
+ void *renderdata;
}ParticleSystem;
/* general particle maximums */