diff options
author | Campbell Barton <ideasman42@gmail.com> | 2013-03-02 11:27:19 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2013-03-02 11:27:19 +0400 |
commit | 8f01b50e147b701fb0b3e2251fec88bec645df50 (patch) | |
tree | d681935fd8a3ef9ec55ad3619130959262263709 /source/blender/makesdna/DNA_property_types.h | |
parent | 2822a14e5d5dac398d8e1563e9b9ec6c183540bd (diff) |
code cleanup: clarify comment about virtial-modifiers, also add comments to DNA headers when its not so obvious what their purpose is.
Diffstat (limited to 'source/blender/makesdna/DNA_property_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_property_types.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/source/blender/makesdna/DNA_property_types.h b/source/blender/makesdna/DNA_property_types.h index c1b810cd42b..c8275a41404 100644 --- a/source/blender/makesdna/DNA_property_types.h +++ b/source/blender/makesdna/DNA_property_types.h @@ -31,6 +31,8 @@ * \author nzc * \attention Renderrecipe and scene decription. The fact that there is a * hierarchy here is a bit strange, and not desirable. + * + * #bProperty type is specifically for use by Objects game-logic. */ #ifndef __DNA_PROPERTY_TYPES_H__ @@ -60,5 +62,4 @@ typedef struct bProperty { #define MAX_PROPSTRING 128 -#endif - +#endif /* __DNA_PROPERTY_TYPES_H__ */ |