diff options
author | Sergej Reich <sergej.reich@googlemail.com> | 2013-12-26 21:15:56 +0400 |
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committer | Sergej Reich <sergej.reich@googlemail.com> | 2013-12-26 21:38:06 +0400 |
commit | ceb2430dd7b54c31d267eb2be8d412e6d7f1b13a (patch) | |
tree | ac959a55f993ab404a2d33327b7856a6206297bc /source/blender/makesdna/DNA_rigidbody_types.h | |
parent | c96601138dfe08705fd4375527d322176b8fa126 (diff) |
Rigidbody: Allow triangle mesh shapes to deform during simulation
Only supported when using the "Deform" mesh source.
Diffstat (limited to 'source/blender/makesdna/DNA_rigidbody_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_rigidbody_types.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_rigidbody_types.h b/source/blender/makesdna/DNA_rigidbody_types.h index de23a3c2370..5d76ffe57b5 100644 --- a/source/blender/makesdna/DNA_rigidbody_types.h +++ b/source/blender/makesdna/DNA_rigidbody_types.h @@ -149,7 +149,9 @@ typedef enum eRigidBodyOb_Flag { /* rigidbody is not dynamically simulated */ RBO_FLAG_DISABLED = (1 << 5), /* collision margin is not embedded (only used by convex hull shapes for now) */ - RBO_FLAG_USE_MARGIN = (1 << 6) + RBO_FLAG_USE_MARGIN = (1 << 6), + /* collision shape deforms during simulation (only for passive triangle mesh shapes) */ + RBO_FLAG_USE_DEFORM = (1 << 7) } eRigidBodyOb_Flag; /* RigidBody Collision Shape */ |