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author | Clément Foucault <foucault.clem@gmail.com> | 2019-05-16 17:43:41 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2019-05-17 14:38:42 +0300 |
commit | b526221315e5734306ef3bf5e520529d7f9e24a2 (patch) | |
tree | 112199cadf35036f3b6452ded533ec26d146e4ff /source/blender/makesdna/DNA_scene_types.h | |
parent | b23af112d2439a8d6b993fbf7daa3b527cfb48c8 (diff) |
Eevee: Remove the Subsurface Render checkbox
This is to simplify the usage of SSS.
Now it automatically detect if there is any SSS material in the view and
allocate the needed buffer if any.
Diffstat (limited to 'source/blender/makesdna/DNA_scene_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_scene_types.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h index ff671a2d3ac..a5af5be4b57 100644 --- a/source/blender/makesdna/DNA_scene_types.h +++ b/source/blender/makesdna/DNA_scene_types.h @@ -2381,7 +2381,7 @@ enum { SCE_EEVEE_MOTION_BLUR_ENABLED = (1 << 9), SCE_EEVEE_SHADOW_HIGH_BITDEPTH = (1 << 10), SCE_EEVEE_TAA_REPROJECTION = (1 << 11), - SCE_EEVEE_SSS_ENABLED = (1 << 12), + // SCE_EEVEE_SSS_ENABLED = (1 << 12), /* Unused */ SCE_EEVEE_SSS_SEPARATE_ALBEDO = (1 << 13), SCE_EEVEE_SSR_ENABLED = (1 << 14), SCE_EEVEE_SSR_REFRACTION = (1 << 15), |