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author | Your Name <Aaron Carlisle> | 2019-08-04 18:53:48 +0300 |
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committer | Your Name <Aaron Carlisle> | 2019-08-04 18:53:48 +0300 |
commit | f08662d3ed0c0e0054d45b398a77106822d43a95 (patch) | |
tree | 8f46f6662c0dd20c529940264e06c01828737349 /source/blender/makesdna/DNA_scene_types.h | |
parent | 47335b4e61db11e1ee2e38f421dc86fa3c3dd375 (diff) |
Sculpting: Remove Show Diffuse Color Option
This should have been removed in 2.80 as the functionality was removed.
This feature now does not do anything and can be removed.
Differential Revision: https://developer.blender.org/D5411
Diffstat (limited to 'source/blender/makesdna/DNA_scene_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_scene_types.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h index f0ca4e30cdf..f50b345e402 100644 --- a/source/blender/makesdna/DNA_scene_types.h +++ b/source/blender/makesdna/DNA_scene_types.h @@ -2170,7 +2170,7 @@ typedef enum eSculptFlags { SCULPT_USE_OPENMP = (1 << 7), SCULPT_ONLY_DEFORM = (1 << 8), - SCULPT_SHOW_DIFFUSE = (1 << 9), + // SCULPT_SHOW_DIFFUSE = (1 << 9), // deprecated /* If set, the mesh will be drawn with smooth-shading in * dynamic-topology mode */ |