diff options
author | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2012-12-19 05:49:58 +0400 |
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committer | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2012-12-19 05:49:58 +0400 |
commit | d433cd65f7127d60e17d05a824290423ad226eae (patch) | |
tree | f0a9c821f6046e97b74c6969d41269b558fd52ab /source/blender/makesdna/DNA_scene_types.h | |
parent | 10f0f66560234a04aed3295c74fff20adacbc57f (diff) | |
parent | f10dea7e3b9b431edae9c787fa1a9e09cd567ed7 (diff) |
Merged changes in the trunk up to revision 53146.
Conflicts resolved:
release/datafiles/startup.blend
source/blender/blenkernel/CMakeLists.txt
source/blender/blenlib/intern/bpath.c
source/blender/blenloader/intern/readfile.c
Diffstat (limited to 'source/blender/makesdna/DNA_scene_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_scene_types.h | 17 |
1 files changed, 13 insertions, 4 deletions
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h index 58ab4d0ea09..a2eb54bde99 100644 --- a/source/blender/makesdna/DNA_scene_types.h +++ b/source/blender/makesdna/DNA_scene_types.h @@ -495,7 +495,8 @@ typedef struct RenderData { /* Bake Render options */ short bake_osa, bake_filter, bake_mode, bake_flag; short bake_normal_space, bake_quad_split; - float bake_maxdist, bake_biasdist, bake_pad; + float bake_maxdist, bake_biasdist; + int bake_rays_number; /* path to render output */ char pic[1024]; /* 1024 = FILE_MAX */ @@ -643,7 +644,8 @@ typedef struct GameData { short physicsEngine; short exitkey, pad; short ticrate, maxlogicstep, physubstep, maxphystep; - short obstacleSimulation, pad1; + short obstacleSimulation; + short raster_storage; float levelHeight; float deactivationtime, lineardeactthreshold, angulardeactthreshold, pad2; } GameData; @@ -670,6 +672,12 @@ typedef struct GameData { #define OBSTSIMULATION_TOI_rays 1 #define OBSTSIMULATION_TOI_cells 2 +/* Raster storage */ +#define RAS_STORE_AUTO 0 +#define RAS_STORE_IMMEDIATE 1 +#define RAS_STORE_VA 2 +#define RAS_STORE_VBO 3 + /* GameData.flag */ #define GAME_RESTRICT_ANIM_UPDATES (1 << 0) #define GAME_ENABLE_ALL_FRAMES (1 << 1) @@ -953,7 +961,7 @@ typedef struct ToolSettings { short uvcalc_mapalign; short uvcalc_flag; short uv_flag, uv_selectmode; - short uv_subsurf_level; + short pad2; /* Grease Pencil */ short gpencil_flags; @@ -981,7 +989,7 @@ typedef struct ToolSettings { /* Multires */ char multires_subdiv_type; - char pad2[5]; + char pad3[5]; /* Skeleton generation */ short skgen_resolution; @@ -1206,6 +1214,7 @@ typedef struct Scene { /* seq_flag */ #define R_SEQ_GL_PREV 1 // #define R_SEQ_GL_REND 2 // UNUSED, opengl render has its own operator now. +#define R_SEQ_SOLID_TEX 4 /* displaymode */ |