diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2014-03-26 00:33:17 +0400 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2014-04-23 04:32:00 +0400 |
commit | cd590fe2cd0f54388b80fac18b98339c33223729 (patch) | |
tree | 41ff9b3790af17f0259e94751ebdd18e8653c6a9 /source/blender/makesdna/DNA_scene_types.h | |
parent | f57382418617d902e1f87862319bac5a70445a0b (diff) |
Cycles-Bake: [review] style cleanup
Diffstat (limited to 'source/blender/makesdna/DNA_scene_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_scene_types.h | 64 |
1 files changed, 32 insertions, 32 deletions
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h index 34ca827c497..f90d946726d 100644 --- a/source/blender/makesdna/DNA_scene_types.h +++ b/source/blender/makesdna/DNA_scene_types.h @@ -210,38 +210,38 @@ typedef struct SceneRenderLayer { #define SCE_LAY_NEG_ZMASK 0x80000 /* srl->passflag */ -typedef enum ScenePassType{ - SCE_PASS_COMBINED = (1<<0), - SCE_PASS_Z = (1<<1), - SCE_PASS_RGBA = (1<<2), - SCE_PASS_DIFFUSE = (1<<3), - SCE_PASS_SPEC = (1<<4), - SCE_PASS_SHADOW = (1<<5), - SCE_PASS_AO = (1<<6), - SCE_PASS_REFLECT = (1<<7), - SCE_PASS_NORMAL = (1<<8), - SCE_PASS_VECTOR = (1<<9), - SCE_PASS_REFRACT = (1<<10), - SCE_PASS_INDEXOB = (1<<11), - SCE_PASS_UV = (1<<12), - SCE_PASS_INDIRECT = (1<<13), - SCE_PASS_MIST = (1<<14), - SCE_PASS_RAYHITS = (1<<15), - SCE_PASS_EMIT = (1<<16), - SCE_PASS_ENVIRONMENT = (1<<17), - SCE_PASS_INDEXMA = (1<<18), - SCE_PASS_DIFFUSE_DIRECT = (1<<19), - SCE_PASS_DIFFUSE_INDIRECT = (1<<20), - SCE_PASS_DIFFUSE_COLOR = (1<<21), - SCE_PASS_GLOSSY_DIRECT = (1<<22), - SCE_PASS_GLOSSY_INDIRECT = (1<<23), - SCE_PASS_GLOSSY_COLOR = (1<<24), - SCE_PASS_TRANSM_DIRECT = (1<<25), - SCE_PASS_TRANSM_INDIRECT = (1<<26), - SCE_PASS_TRANSM_COLOR = (1<<27), - SCE_PASS_SUBSURFACE_DIRECT = (1<<28), - SCE_PASS_SUBSURFACE_INDIRECT = (1<<29), - SCE_PASS_SUBSURFACE_COLOR = (1<<30), +typedef enum ScenePassType { + SCE_PASS_COMBINED = (1 << 0), + SCE_PASS_Z = (1 << 1), + SCE_PASS_RGBA = (1 << 2), + SCE_PASS_DIFFUSE = (1 << 3), + SCE_PASS_SPEC = (1 << 4), + SCE_PASS_SHADOW = (1 << 5), + SCE_PASS_AO = (1 << 6), + SCE_PASS_REFLECT = (1 << 7), + SCE_PASS_NORMAL = (1 << 8), + SCE_PASS_VECTOR = (1 << 9), + SCE_PASS_REFRACT = (1 << 10), + SCE_PASS_INDEXOB = (1 << 11), + SCE_PASS_UV = (1 << 12), + SCE_PASS_INDIRECT = (1 << 13), + SCE_PASS_MIST = (1 << 14), + SCE_PASS_RAYHITS = (1 << 15), + SCE_PASS_EMIT = (1 << 16), + SCE_PASS_ENVIRONMENT = (1 << 17), + SCE_PASS_INDEXMA = (1 << 18), + SCE_PASS_DIFFUSE_DIRECT = (1 << 19), + SCE_PASS_DIFFUSE_INDIRECT = (1 << 20), + SCE_PASS_DIFFUSE_COLOR = (1 << 21), + SCE_PASS_GLOSSY_DIRECT = (1 << 22), + SCE_PASS_GLOSSY_INDIRECT = (1 << 23), + SCE_PASS_GLOSSY_COLOR = (1 << 24), + SCE_PASS_TRANSM_DIRECT = (1 << 25), + SCE_PASS_TRANSM_INDIRECT = (1 << 26), + SCE_PASS_TRANSM_COLOR = (1 << 27), + SCE_PASS_SUBSURFACE_DIRECT = (1 << 28), + SCE_PASS_SUBSURFACE_INDIRECT = (1 << 29), + SCE_PASS_SUBSURFACE_COLOR = (1 << 30), } ScenePassType; /* note, srl->passflag is treestore element 'nr' in outliner, short still... */ |