diff options
author | Thomas Dinges <blender@dingto.org> | 2013-11-19 23:30:49 +0400 |
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committer | Thomas Dinges <blender@dingto.org> | 2013-11-19 23:30:49 +0400 |
commit | fb91a602c756f3ee5a122efa1862b8be7604186b (patch) | |
tree | 948c63dfeea46243113a31abe74306010743b88a /source/blender/makesdna/DNA_scene_types.h | |
parent | 1ea47c9af9bf707d7ddb36c88425636ac35e0fc8 (diff) |
Blender Internal:
* Remove "Edge" post processing effect and the corresponding render layer.
Since we have freestyle, this is not needed anymore and was a very simple effect anyway (Zbuffer filter effect, could be added to the compositor if really needed again).
Reviewed By: brecht, ton
Differential Revision: http://developer.blender.org/D14
Diffstat (limited to 'source/blender/makesdna/DNA_scene_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_scene_types.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h index ca328423072..7aabad86809 100644 --- a/source/blender/makesdna/DNA_scene_types.h +++ b/source/blender/makesdna/DNA_scene_types.h @@ -196,7 +196,7 @@ typedef struct SceneRenderLayer { #define SCE_LAY_SOLID 1 #define SCE_LAY_ZTRA 2 #define SCE_LAY_HALO 4 -#define SCE_LAY_EDGE 8 +#define SCE_LAY_EDGE 8 /* deprecated */ #define SCE_LAY_SKY 16 #define SCE_LAY_STRAND 32 #define SCE_LAY_FRS 64 @@ -378,7 +378,7 @@ typedef struct RenderData { float framelen, blurfac; /** For UR edge rendering: give the edges this color */ - float edgeR, edgeG, edgeB; + float edgeR DNA_DEPRECATED, edgeG DNA_DEPRECATED, edgeB DNA_DEPRECATED; /* standalone player */ // XXX deprecated since 2.5 @@ -1220,7 +1220,7 @@ typedef struct Scene { #define R_GAMMA 0x0004 #define R_ORTHO 0x0008 #define R_ENVMAP 0x0010 -#define R_EDGE 0x0020 +#define R_EDGE 0x0020 /* deprecated */ #define R_FIELDS 0x0040 #define R_FIELDSTILL 0x0080 /*#define R_RADIO 0x0100 */ /* deprecated */ |