diff options
author | Ton Roosendaal <ton@blender.org> | 2006-05-27 17:35:03 +0400 |
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committer | Ton Roosendaal <ton@blender.org> | 2006-05-27 17:35:03 +0400 |
commit | e5b39b69d186882cce12d0a9baba0bf32c755780 (patch) | |
tree | 02889bcb2a25ddd67a741a8679e3783c3e1c0ab7 /source/blender/makesdna/DNA_scene_types.h | |
parent | dee16b9e3dac0d88275f856fc6cb6760851f40a6 (diff) |
So! Finally time to work on finishing render pipeline project.
This commit brings back:
- Field Render
- MBlur Render (old style)
- Border render with or without cropping
Note: Field Render is not supported in Compositor yet. Blurring or filter
will destroy field information.
Both MotionBlur as Field render are done before Compositing happens.
Fixes:
- The "Save Buffers" option only worked on single frame renders, not for
Anim render.
- Found an un-initalized variable in Render initialize... this might have
caused the unknown random crashes with render.
Code restructure:
Cleaned up names and calls throughout the pipeline, more clearly telling
what goes on in functions.
This is visible in the updated first image of the Wiki doc:
http://mediawiki.blender.org/index.php/BlenderDev/RenderPipeline
Diffstat (limited to 'source/blender/makesdna/DNA_scene_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_scene_types.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h index 9d8feb2583b..93270b6ea5e 100644 --- a/source/blender/makesdna/DNA_scene_types.h +++ b/source/blender/makesdna/DNA_scene_types.h @@ -414,7 +414,7 @@ typedef struct Scene { #define R_RADIO 0x0100 #define R_BORDER 0x0200 #define R_PANORAMA 0x0400 - /* was moviecrop 0x0800 */ +#define R_CROP 0x0800 #define R_COSMO 0x1000 #define R_ODDFIELD 0x2000 #define R_MBLUR 0x4000 |