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authorCampbell Barton <ideasman42@gmail.com>2008-01-20 20:53:58 +0300
committerCampbell Barton <ideasman42@gmail.com>2008-01-20 20:53:58 +0300
commitf41798987123a7c4fa3dde8e24d568be07f6e1a0 (patch)
treedb58d70cf1d51812a49537fb70a0296274cd6f90 /source/blender/makesdna/DNA_scene_types.h
parent518d3b2c36fd5355ebb0e5bcde76e628f9ac1eab (diff)
Made it so locked strips inside metastrips are transformed.
Removed FTYPE from render output panel - was some old format that did index colors, and wasn't even used anywhere. Added 2 options to the render output panel that can be used for a really basic local renderfarm (even artists can use it!), "NoOverwrite" and "Touch" When both are enabled, rendering 1 scene between many pc's on a fast network will populate the directory with frames. Also useful to delete frames that have errors and re-render (without manually re-rendering each frame)
Diffstat (limited to 'source/blender/makesdna/DNA_scene_types.h')
-rw-r--r--source/blender/makesdna/DNA_scene_types.h7
1 files changed, 5 insertions, 2 deletions
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index d5f3ce87cff..200e904bc88 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -281,7 +281,7 @@ typedef struct RenderData {
float YF_gamma, YF_exposure, YF_raybias, YF_AApixelsize, YF_AAthreshold;
/* paths to backbufffer, output, ftype */
- char backbuf[160], pic[160], ftype[160];
+ char backbuf[160], pic[160];
/* stamps flags. */
int stamp;
@@ -551,6 +551,9 @@ typedef struct Scene {
#define R_THREADS 0x80000
#define R_SPEED 0x100000
#define R_SSS 0x200000
+#define R_NO_OVERWRITE 0x400000 /* skip existing files */
+#define R_TOUCH 0x800000 /* touch files before rendering */
+
/* filtertype */
#define R_FILTER_BOX 0
@@ -610,7 +613,7 @@ typedef struct Scene {
#define R_TARGA 0
#define R_IRIS 1
#define R_HAMX 2
-#define R_FTYPE 3
+#define R_FTYPE 3 /* ftype is nomore */
#define R_JPEG90 4
#define R_MOVIE 5
#define R_IRIZ 7