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author | Campbell Barton <ideasman42@gmail.com> | 2018-09-02 11:28:27 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-09-02 11:28:27 +0300 |
commit | ae573836483d6acc56761918336cb8d2b0486d08 (patch) | |
tree | a9bb8a66c543824ae876c18f299fd176a952619e /source/blender/makesdna/DNA_scene_types.h | |
parent | 6abb37babc6aad9d7f262b1516b7a0e2972cb8e1 (diff) |
Cleanup: comment blocks
Diffstat (limited to 'source/blender/makesdna/DNA_scene_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_scene_types.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h index 1429e7ce238..397c0e966cc 100644 --- a/source/blender/makesdna/DNA_scene_types.h +++ b/source/blender/makesdna/DNA_scene_types.h @@ -113,7 +113,7 @@ typedef enum eFFMpegPreset { /* Used by WEBM/VP9 and h.264 to control encoding speed vs. file size. * WEBM/VP9 use these values directly, whereas h.264 map those to * respectively the MEDIUM, SLOWER, and SUPERFAST presets. - */ + */ FFM_PRESET_GOOD = 10, /* the default and recommended for most applications */ FFM_PRESET_BEST, /* recommended if you have lots of time and want the best compression efficiency */ FFM_PRESET_REALTIME, /* recommended for live / fast encoding */ @@ -367,8 +367,8 @@ typedef enum eStereo3dInterlaceType { * this is used for NodeImageFile and IMAGE_OT_save_as operator too. * * note: its a bit strange that even though this is an image format struct - * the imtype can still be used to select video formats. - * RNA ensures these enum's are only selectable for render output. + * the imtype can still be used to select video formats. + * RNA ensures these enum's are only selectable for render output. */ typedef struct ImageFormatData { char imtype; /* R_IMF_IMTYPE_PNG, R_... */ @@ -1109,9 +1109,9 @@ typedef struct UnifiedPaintSettings { float brush_rotation; float brush_rotation_sec; - /********************************************************************************* - * all data below are used to communicate with cursor drawing and tex sampling * - *********************************************************************************/ + /******************************************************************************* + * all data below are used to communicate with cursor drawing and tex sampling * + *******************************************************************************/ int anchored_size; float overlap_factor; /* normalization factor due to accumulated value of curve along spacing. |